Game developer/technical/environment artist fascinated in gamedev. I love being inspired by others and also sharing those inspirations! #gamedev #indiedev

Joined November 2018
63 Photos and videos
Pinned Tweet
Good old times. Sometimes wondering what kind of game would fit this art :D #madewithunity #gamedev #indiedev
47
278
2,231
94,024
Maciej Hernik retweeted
Drop something Yellow from your gallery 🍺
15 May 2023
Drop something yellow from your gallery 🟡
14
64
1,041
69,569
Maciej Hernik retweeted
Good old times. Sometimes wondering what kind of game would fit this art :D #madewithunity #gamedev #indiedev
47
278
2,231
94,024
Maciej Hernik retweeted
I encountered an inconvenience with the torch I’ve been working on these days. The billboard didn’t look good from above, so I fixed it by creating a sphere with a mask on Z. Now when you see the fire from above, you see the sphere instead of the billboard. Not amazing I know😅😅
3
1
21
743
Maciej Hernik retweeted
Added some smoke and applied some feedback 🔥🔥thanks to @Odin_3D and @BardVfx_x (is this red enough? 🤔)
3
2
43
1,090
Maciej Hernik retweeted
Sailing Through... Clouds or Bubbles? 🛶☁️💭 (Now with added Koi!🐟) #indiedev #indiegame #インディーゲーム #ゲーム制作
39
104
1,435
50,349
Maciej Hernik retweeted
8 Nov 2025
We are now living in the future!
Community note
Date has been changed in image. Original image date is 2015. en.wikipedia.org/wiki/Back_to_t…
635
21,105
156,191
4,502,328
Maciej Hernik retweeted
gm Native Project, Faulty Topography Theme, Frag 005 Expressing both Optics Logic and Phantom 3D gestures Collected by overflowing.eth Via @fellowshiptrust Daily Program Season 2
72
614
8,120
159,832
Maciej Hernik retweeted
Well... my port scene was looking cool till I was told it doesn't really show what the game is at all... WOOPS. So here's v2 even spookier, at the bottom of the sea. what happens to most of the crew trying to get to the bottom of the silver sea. #horrorgame #indiedev #UE5
14
36
299
13,360
Maciej Hernik retweeted
ManiBot's work, inspired by BigLazyRobot studio, experimented with new connection structures and binding new methods in the shoulder blades and wrists.
17
458
3,654
99,923
Maciej Hernik retweeted
24 Sep 2025
From a reference to animation. #ghibli #SpiritedAway #aftereffects
9
147
1,701
47,493
I gathered some of my spirited away water effect in one place. Link in comment for high resolution :D artstation.com/artwork/WXorw… #indiedev
1
14
379
Maciej Hernik retweeted
17 Sep 2025
Some more polishing✨Pushing through those moments when the piece looks absolute shit is the REAL challenge. Adding a flash frame next🤔!? #VFX #UE5 #gamedev
13 Aug 2025
Shifted the colors to a darker meganta, cuz I haven’t worked with this color before. Added some sharp, wispy shapes to the beam too, excited to polish it with some hand-painted textures next! #VFX #UE5 #gamedev
6
75
879
97,742
Maciej Hernik retweeted
17 Sep 2025
23
2,475
28,960
751,648
Maciej Hernik retweeted
train / interior
32
1,720
15,924
322,211
Maciej Hernik retweeted
10 Sep 2025
Got Vertex Colors from the ground projecting onto the player to simulate light 🎨
35
98
2,046
59,725
Maciej Hernik retweeted
Hmm🤔🌧️
61
252
3,310
186,797
Maciej Hernik retweeted
12 Sep 2025
Cute trawler! 😗 #pixelart #ドット絵 #gamedev
6
81
926
25,819