Joined January 2009
13 Photos and videos
Anders Langlands retweeted
Virtual Town Halls kick off tomorrow! Join #ASWF projects as they share highlights from the past year, provide a look ahead at what's to come and answer questions from the community. View the schedule and register at hubs.la/Q02HxL910. #opensource #vfx #animation
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Going to #SIGGRAPH2024? Interested in rendering and #OpenUSD? Come to our BOF on Seamless Rendering Interchange in OpenUSD, 1pm Mon 29th to hear about and discuss the latest news and future plans around effectively sharing scenes for rendering in USD!
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Myself, @SheriffStone, Carol Payne, Nick Porcino and @AdrienHerubel will present on the latest developments in standardization for lights, cameras, colour, materials and more in USD. We expect and encourage lively discussion of these essential topics for all your rendering needs!
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OpenPBR in @nvidia Omniverse. A single Uber-Material for use everywhere.
MaterialX v1.39.0 has been released! This version updates the MaterialX specification and codebase to 1.39, bringing significant improvements to its pattern and physically based shading nodes, including support for OpenPBR Surface (seen here in Omniverse). github.com/AcademySoftwareFo…
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Anders Langlands retweeted
OpenPBR 1.0 is now available! This update introduces a reference implementation for OpenPBR that's integrated within @MaterialXcg – meaning that tools in the MaterialX and OpenUSD ecosystem will automatically support OpenPBR. Read more on our blog: aswf.io/blog/academy-softwar…
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There’s nothing like teaching a small child to read and write to make you hate the English language
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Otherwise known as “magic”
22 Aug 2023
The next DLSS feature: ray reconstruction. Joint denoising and superresolution for raytracing. Solving these problems jointly makes games more detailed and dynamic, on all RTX GPUs. DLSS just keeps learning. youtu.be/sGKCrcNsVzo
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Anders Langlands retweeted
.@Pixar, @Adobe, @Apple, @Autodesk, and @NVIDIA have formed the Alliance for #OpenUSD (AOUSD) to promote the standardization, development, evolution, and growth of @openusd technology to standardize the 3D ecosystem. Learn more: hubs.la/Q01ZxRZB0 @linuxfoundation
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Anders Langlands retweeted
✨Introducing Neuralangelo✨ A new #AI model to turn 2D video from any device -- cell phone to drone capture -- into 3D structures with intricate details. New from #NVIDIAResearch #CVPR2023 Read more: nvda.ws/3OPOlDR
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Anders Langlands retweeted
The RacerX demo is crazy impressive (especially the bit with the glowsticks). HW RT: we're definitely living in the future.
20 Sep 2022
.@nvidia showcased Racer RTX, its new project created with @nvidiaomniverse that will be available as a playable tech demo for GeForce RTX 40 Series GPUs this November. Learn more: 80.lv/articles/nvidia-presen… #nvidia #RTXON #NvidiaOmniverse #3dart #rendering #render
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Anders Langlands retweeted
Brigade really shines on this gen - more like over 3x the perf vs. 3090. #octane #OctaneRender #brigade @nvidia #rndr
20 Sep 2022
Confirming this generation gets over 2X the #OctaneBench vs. 3090. 🚀 ✨💫#rndr #OctaneRender
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Just cancelled my personal @Adobe photography plan as switching to work plan. Was charged $51.99 for the privilege. Will not be going back when my work plan ends.
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Anders Langlands retweeted
See The Bat and The Cat in 4k right now. Watch the new trailer for #thebatman here: vimeo.com/660408476

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Wow thanks Marcos for including me. Was not expecting that!
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Anders Langlands retweeted
The ASWF is excited to announce our new Rust Working Group, and the initial release of a Rust binding for #OpenEXR. Read more and get involved here: aswf.io/news/academy-softwar… #rustlang

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Is there an unbiased way to do Russian Roulette on a group (i.e. wavefront warp) of paths using a metric of a single path? Some kind of reweighting scheme for the “child” paths?
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So proud of the team!
Congrats! Outstanding Created Environment in a Photoreal Feature - Mulan; Imperial City @DisneysMulan #VESAwards
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Congratulations and thank you to the whole team @weta_digital for your amazing work. Very proud.
15 Mar 2021
Congratulations to the Visual Effects nominees! #OscarNoms
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Anders Langlands retweeted
9 Mar 2021
Congratulations to Sean Faden, Anders Langlands, Seth Maury, and Steve Ingram for receiving a Best Special Visual Effects #EEBAFTAs nomination for their work on Mulan.
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