Joined March 2007
269 Photos and videos
Andy Baker retweeted
Steam Frame is surely right around the corner and I thought it might be valuable to have a list of free legacy demos and experiences to check out / test things out in. Check out the repo. Would also be great to keep these demos preserved and accessible so please help out with links for the missing files if possible and provide suggestions for missing or further additions. github.com/drjenkin/VR-Demos @Azadux @benz145 #VR #vive #oculus
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Andy Baker retweeted
We treat 3d scanning like a tech demo, but it’s actually spatial memory capture. Damn near teleportation. A few hundred photos of my parent’s old home, and now it’s immortalized forever. 3d gaussian splat made w/ reality capture litchfeld.

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Andy Baker retweeted
Another release today: OXRSys Runtime (previously OpenXR OSX Runtime) 1.1.0 is out, things are easier than ever! github.com/demonixis/OXRSys/… - Configurable refresh rate, thanks @NicholasClooney for that! - Home app that will let you run VR apps without command line, USB mode on Quest, streaming statistics, developer mode, simulator and more - USB mode for Meta Quest (not tested on Pico), reduced latency, not perfect, but so much better than Wifi, it's very OK for a developer - Unreal Engine 5.7 support using my forked plugin github.com/demonixis/openxr-… New features will come soon, I want to see if I can fork - UEVR to let us play Unreal games in VR even on Mac - Wine to let us play Windows OpenXR games on Mac
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Andy Baker retweeted
so funny to see PMs vibe-coding software and then users complain about the things PMs used to complain about and then the PMs give all the "excuses" they used to give Engineers shit about (turns out they weren't excuses after all! creating good sw does in fact take time! )
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Andy Baker retweeted
May 17
Badger, badger, badger... MUSHROOM, MUSHROOM 🍄 Jonti Picking's flash animation - and earworm - set the world alight in 2003, becoming one of the internet's most iconic memes. Now preserved in the BFI National Archive.
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Andy Baker retweeted
Do yourself a favour and check out the winners of the @openbrushapp Art Jam now available in the @VIVERSEofficial library. From the web or directly in #VR, this is the type of art you should experience while being immersed in it Congratulations to all winners and the many more talented artists who contributed to the competition, and whose creations are now available in the VIVERSE library directly 💪
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Andy Baker retweeted
Home, reimagined in spatial art 🎨 From VR painting to shareable 3D worlds 🌍 Meet the winners of the first VIVERSE x Open Brush Global Art Jam, now live on VIVERSE. 🥇 link.viverse.com/childhood-h… 🥈 link.viverse.com/creative-bu… 🥉 link.viverse.com/food-and-fr… The winning @openbrushapp worlds are now live on VIVERSE and ready to explore in browser 🌐
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Andy Baker retweeted
OpenXR OSX will be available on this github url github.com/demonixis/OpenXR-… It's empty today, but I'm finishing tests and cleanup. We're very close. I'm testing a new feature on Quest right now. TBH if it's OK, I can release everything today
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Andy Baker retweeted
May 10
you can just make non euclidean gaussian splat audio visualizers
May 10
you can just deform gaussian splats
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Andy Baker retweeted
ニャッキの伊藤有壱さんにお声掛け頂き、コマ撮りの展覧会に一作家として参加しています。私はコマ撮り分野ではない場所から活動をはじめて、デザインの視点でのコマ撮りに取り組んできましたが、今回初めてコマ撮り界の本丸の方々とご一緒でき嬉しいです。今6年目のマッチ撮影素材等を展示しています
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Andy Baker retweeted
📣 This solo developer who currently works at Pixar as a Technical Director is building a VR rhythm game called Sock Puppet Superstar for Quest as an indie project, and over the last week he has been going viral on TikTok! 🤖Features/Tech: - Using Unity, OpenXR, hand tracking, and a custom voice synthesizer built in FMOD - Raise and lower your puppet to control the pitch - Works with hand tracking or controllers - Customize your sock puppet with colors, fabrics, accessories, and voices 📌 Devs can achieve this using the Meta XR Interaction SDK or Unity XR Toolkit (XR Hands) to add full hand support like what’s shown here. 🚀 Share this to give this solo indie dev more visibility! I’ll continue this bi-weekly with more indie devs who deserve the amplification!
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Is my brain broken or is Instagram the most bizarrely complex, counter-intuitive, perverse bit of UX in the entire cosmos? I just had someone try and explain reels vs stories vs posts to me and I just want to cry.
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Andy Baker retweeted
Turning a cube into an octahedron isn’t magic, it’s discovery. Connect the centers of a cube’s faces and its hidden dual emerges: the octahedron. Same symmetry, flipped structure (6↔8). Geometry revealing what was always there.
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Andy Baker retweeted
A cat walks into a saloon... BARTENDER: what will you have? CAT: shot of whisky BARTENDER, AFTER POURING THE SHOT: there you go CAT, AFTER PUSHING THE SHOT OFF THE TABLE: give me another
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Andy Baker retweeted
The BBC should make all of the Peel Sessions available to stream on the Sounds app. They're recordings of incredible cultural significance and shouldn't be left to languish in a vault.
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Andy Baker retweeted
"A man from Chu who sold shields and spears boasted, 'My shield is so strong that nothing can pierce it. My spear is so sharp that there is no object it cannot pierce.' Someone asked him, 'Would you like to be in Forbes?'" - Han Feizi (c. 240 BC)
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Andy Baker retweeted
Replying to @aniimateApp
@aniimateApp Can we be friends? Open source creative 3d tools that are XR friendly need to stick together. (Also paging @openblocksapp )
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Andy Baker retweeted
Google made android so crap now, that a bank app will fail to start if an app is installed outside play store, which has accessibility enabled, for example KDE connect from f-droid with accessibility permission, the bank app will warn and fails to work. See how terrible that is.
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