pixel surgeon

Joined June 2009
401 Photos and videos
Pixel-Space ๐Ÿ‘
New paper: AsymFlow๐Ÿ”ฅ JiT x0-prediction is not enough for pixel generation. Better keep velocity in a low-rank subspace: - 1.57 FID on ImageNet (best pixel flow model) - Finetunes FLUX.2 klein into pixel space, beats the original on HPSv3/DPG/GenEval (#1 overall on HPSv3) 1/7
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Mike Wong retweeted
Preparing a major PR to improve @ThreeJS MaterialX support significantly. In order to perfect it, I've written an open source @MaterialXcg Fidelity Suite inspired by the @thekhronosgroup / @glTF3D fidelity tool: material-fidelity.ben3d.ca
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Captured a vid of sampling a tiny diffusion model with the neural engine (A17 Pro) on my phone. Not very fast but pretty acceptable given everything happened on the iPhone locally
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โ˜๏ธ Tiny diffusion model on @Apple iPhone Neural Engine (ANE) Converted one of my Tiny checkpoints into a CoreML package, and this image was generated in 3.78 seconds with memory use under 140MB on my iPhone 15 Pro. Local, private and energy-efficient ๐Ÿฅ‚
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โ›…๐“๐ข๐ง๐ฒ ๐ƒ๐ข๐Ÿ๐Ÿ๐ฎ๐ฌ๐ข๐จ๐ง ๐Œ๐จ๐๐ž๐ฅ๐ฌ I trained before are fairly compact, the left on was from a ๐Ÿ—.๐Ÿ“ ๐Œ๐ one and the right was from a ๐Ÿ๐Ÿ ๐Œ๐ one. It is fun to witness how a model learns the statistics which enables generative sampling of that photographic experience.
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What I always wanted ! Pure JavaScript OpenEXR I/O Thank you @benhouston3d ๐Ÿคฉ
HDRify, the pure JavaScript implementation of EXR, HDR, and UltraHDR Jpgs, now has its own VSCode & Cursor extensions. Preview (with tone mapping/exposure) and convert between HDR, EXR and UltraHDR Jpgs. Link below.
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Mike Wong retweeted
It's been a long time coming but the latest version of three-mesh-bvh brings support for out-of-the-box Line & Point cloud BVH support! Now all your geometries can be fast ๐Ÿš€ 1/3 #threejs #webgl #javascript
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Mike Wong retweeted
5 Dec 2025
Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting TL;DR: How to freeze a dynamic molecular scene when people inevitably move. Contributions: โ€ข A Novel Problem Formulation and Benchmark: We are the first to formally address synthesizing high-fidelity, freeze-time videos from monocular MC footage, providing a new benchmark and evaluation protocol. โ€ข A Targeted Regularization Framework: We propose a novel method to identify and regularize hidden and defective Gaussians, the primary sources of temporal artifacts, anchoring them to reliable past or future states. โ€ข State-of-the-art Performance with Zero Inference Overhead: We improve visual quality and stability in existing methods without architectural changes. As the deformation runs only once for a target instant, we achieve inference speeds exceeding 280 FPS on an RTX 4090.
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Mike Wong retweeted
ไปŠๅนดใฏ2ๆฌกๅ…ƒใฎtransient renderingใ‚’ไฝฟใฃใŸไฝœๅ“ใ‚’ๆๅ‡บใ—ใพใ—ใŸใ€‚ ้‹ๅ–ถใฎ็š†ๆง˜ใŠ็–ฒใ‚Œๆง˜ใงใ—ใŸใ€‚ #ใƒฌใ‚คใƒˆใƒฌๅˆๅฎฟ
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24 Oct 2025
The same stippling method can create some interesting depth of field effect.
14 Nov 2021
Found a Depth of Field demo code of 2.5D moving stipples; here we slide the image plane through Z. #bluenoise #LagrangianImage #atoMeow
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16 Oct 2025
Wow, a *phenomenal* single author paper by @ryichando ryichando.graphics/

Every cape is one bug away from becoming a scarf. ๐Ÿฆธโ€โ™‚๏ธ But one scientist finally fixed it - millions of ribbons, noodles, and fabrics twisting together. Human ingenuity at its best! What a time to be alive! Full video: youtu.be/VOORiyip4_c
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Mike Wong retweeted
My talk from @BetterSoftwareC last week is up on youtube. I present my findings on thread synchronization and job systems that I learned while parallelizing the physics solver. youtube.com/watch?v=Kvsvd67Xโ€ฆ
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16 Jul 2025
๐Ÿ”ฅ๐Ÿ˜๐Ÿ”ฅ
16 Jul 2025
I'm thrilled to share the VQVDB trailer ๐Ÿ˜Ž More info : linkedin.com/posts/enzocremaโ€ฆ #houdini #ai #ml #openvdb
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2 Jul 2025
artistic exploration via sampling a tiny neural network's memory. curate your own data and train your own model. #diffusion #neural #generative
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30 Jun 2025
Selected more photos from my collection and finished a better dataset for my personal cloudscape model training. At the end, it's the quality of data that matters most for any machine learning solution.
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13 Jun 2025
Spent some time going outdoor to shoot more cloud photos. I quickly used around 100 crops and trained a tiny model. Quite happy with the results.
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5 Jun 2025
The season finale of Lighter Darker is loads of fun and I am a proud owner of a *Physical* copy of Knoll Light Factory but I really want to try Knollโ€™s Flare Box
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29 May 2025
Right-sizing a diffusion model seems important for capturing the different levels of variation of a target distribution. This particular generated sample truly captures what I like about the training set. There are so many dimensions of art making with Machine Learning.
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29 May 2025
Attention is *not always* our need Removed the Attention modules from the UNet Halved the filter kernel numbers A more compact UNet learned faster and an improved distribution, i.e. better unseen samples.
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28 May 2025
blossom memories
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