INSYDIUM NeXus - Rebuilt for Blender.
A new chapter for NeXus begins in Blender.
Real-time, GPU-driven motion.
Fast iteration. Instant feedback. No compromises.
This isn’t a port. It’s a shift.
Watch on YouTube - youtu.be/keZdUKP2U74#Blender#b3d#INSYDIUM#NeXus
Controlled Contagion
From single origin to total transformation, meet nxInfectio, the INSYDIUM NeXus modifier that lets you design the spread.
Particles incubate, react & evolve under your control, giving you the power to create
#INSYDIUM#NeXus#nxInfectio#ParticleSimulation
With @grok Imagine -Short. A empty desert full of broken mechs and thick cables. A scavenger with goggles climbs through a rusty robot head. Lightning flashes. A huge sandstorm races in. Wind sim, sand particles, shiny metal, fast light.
@SuperGrok@MayorKingAI@Artedeingenio
Inferno Singularity
A Blender particle simulation showing thousands of glowing red and orange specks swirling toward a central, dark void. It captures the look of a fiery energy vortex or an entry point to a hot dimension.
#Blender3d#ParticleSimulation#DigitalArt#AbstractArt
Tried something fun in Houdini – made a magical orb using POP Network!
Played with forces, color ramps & motion to give it that mystical vibe.
Rendered in Karma. More FX coming soon!
want Project file ?
#HoudiniFX#VFX#Edit#Blender#3D#Art#ParticleSimulation#3Dart