What is missing to bring real-time motion research into AAA games and real-world robotics?
We present MotionBricks, a step toward bridging this gap with two key components:
- a single generative latent motion backbone covering 350,000 motion skills, running at 15,000 FPS with 2 ms latency and substantially improved quality and reliability.
- a unified smart primitive interface for locomotion, object / scene interaction, with fine-grained control over generated behaviors.
Webpage:
nvlabs.github.io/motionbrickโฆ
Code:
github.com/NVlabs/GR00T-Wholโฆ
Paper:
arxiv.org/abs/2604.24833 (ACM TOG / SIGGRAPH 2026)