Been making good progress on the #Colosseum! I have a complete procedural system that populates everything from the outer structure to the stairs and even props. The current progress is attached below :)
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#geometrynodes#blender3d#blender#proceduraltexturing#PCG
Back to my game dev roots with this crate! Practicing procedural texturing in Blender—masking, subtle scratches from a forklift, and a broken QR code. What do you think? #3DArt#GameDev#Blender#ProceduralTexturing#ArtStation
I created a custom blue metallic material for my Tachikoma model, using Blender's node system. The material features realistic dirt, wear, and damage, with a hand-painted scratch map for added detail.
#Blender3D#ProceduralTexturing#3DArt#Mecha#NodeTree#MadeWithBlender
One more beautiful preview sphere, and I'm off to bed. I really like this stuff 🤩
Thanks for the attention and good night!
#b3d#blender3d#proceduraltexturing