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If you combine projections from each side of a cube, you can approximate shadows from a point light source. The video shows the idea very clearly: several simple projectors working together around the object. #OpenGlobus #WebGL #Rendering #ShadowMapping #ProjectiveTexturing #ComputerGraphics
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Time travel! Currently experimenting on time travel with mixed reality. Walk physically a century ago. #timemachine #timetravel #MixedReality #hololens #ar #ign #geovis #citymodel #projectivetexturing #immersive #portal #3D #AugmentedReality #Paris
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