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I think the mining system is almost done. The stamina and MP bars are now fully functional😗 #rootfallen #unrealengine #indiegame #indiedev #gamedev #devlog
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So many things have happened in the past few days, but the progress seems to be in a good phase. Here’s what’s new: #rootfallen #unrealengine #indiegame #indiedev #gamedev #devlog
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Testing mining feature and damage calculations 🛠️ #rootfallen #unrealengine #indiegame #indiedev #gamedev #showmeSunday
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Would you add my game to your wishlist? 🥹 #rootfallen #unrealengine #indiegame #indiedev #gamedev
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Struggling with this animation stuff. It seems to work, but I think I spawned the weapon the wrong way😂 #UE5 #Rootfallen #gamedev #devlog
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Another implementation for the UI 😉 #rootfallen #indiegame #gamedev #unrealengine #devlog #uiuxdesign
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I've been working on widgets for Leveling and Boss HP over the past 4 days. It’s been pretty fun experimenting with VFX too! What about you — what was your biggest struggle when making your game? #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieGame
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It’s been a while since I started this project. Slowly but surely, it has begun to take shape. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieGame
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Just a simple concept for the Labyrinth. Or would it be better to use a portal and load a new level instead? #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev #LevelDesign
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UI Update: Death screen, damage feedback, and respawn now working! In the Labyrinth, death comes at a cost — you’ll lose everything in your inventory. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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Implementation of the UI design I created in Photoshop the other day (HP & MP bars). Still needs a bit more polish, I’ll post an update once it’s finished. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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Dead function is done, need to adjust the HP & MP bar texture for a better visual. #Rootfallen #UnrealEngine #GameDev #DevLog #IndieGame
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Got stuck with blueprint.. so I decided to refresh my brain by designing UI in Photoshop. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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Development Progress – Day 36 Another step forward! From refining gameplay mechanics to improving visuals, here's a snapshot of what’s been achieved so far. #GameDev #IndieDev #UnrealEngine #InventorySystem #GameUpdate #DevLog #UE5 #rootfallen
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Just trying to shake off the boredom of working alone by creating some attack abilities. #GameDev #IndieDev #UnrealEngine #InventorySystem #GameUpdate #DevLog #UE5 #rootfallen
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In the future, players will be accompanied by a familiar who will assist them in exploring labyrinths, battling boss monsters, or even fighting other players. You can also interact with her — like giving her head pats 😁 #GameDev #IndieDev #UnrealEngine #UE5 #rootfallen
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Progress update on the inventory system — faced a lot of challenges understanding some Blueprint logic, but it's finally working with replication too! #GameDev #IndieDev #UnrealEngine #InventorySystem #GameUpdate #DevLog #UE5 #rootfallen
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