Solo indie dev learning game development from scratch. Creating Rootfallen: Labyrinth's Echo — a sandbox fantasy adventure with permadeath dungeon exploration.

Joined June 2025
37 Photos and videos
It’s been a while since I started this project. Slowly but surely, it has begun to take shape. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieGame
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No progress posts for a bit, I’m diving into MH Wilds for some reference hunting. 🤓😬
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I think the mining system is almost done. The stamina and MP bars are now fully functional😗 #rootfallen #unrealengine #indiegame #indiedev #gamedev #devlog
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So many things have happened in the past few days, but the progress seems to be in a good phase. Here’s what’s new: #rootfallen #unrealengine #indiegame #indiedev #gamedev #devlog
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- Added directional dodge - You can’t mine while in combat mode - You can enter combat mode while mining, in case an enemy attacks - MP is drained after using skills - Added MP regeneration ability
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The stamina system for dodging hasn’t been implemented yet, so I’m using MP instead for now.
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Testing mining feature and damage calculations 🛠️ #rootfallen #unrealengine #indiegame #indiedev #gamedev #showmeSunday
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Animation stuff is quite challenging, duh. But the progress has been good so far. I think I’m gonna work on the SFX to refresh my brain so I don’t get burned out.
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Would you add my game to your wishlist? 🥹 #rootfallen #unrealengine #indiegame #indiedev #gamedev
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Struggling with this animation stuff. It seems to work, but I think I spawned the weapon the wrong way😂 #UE5 #Rootfallen #gamedev #devlog
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Another implementation for the UI 😉 #rootfallen #indiegame #gamedev #unrealengine #devlog #uiuxdesign
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It's #ScreenshotSaturday!! Show me your best work! Let’s get inspired! Here's mine 😎 #indiegame #gamedev #UnrealEngine
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I've been working on widgets for Leveling and Boss HP over the past 4 days. It’s been pretty fun experimenting with VFX too! What about you — what was your biggest struggle when making your game? #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieGame
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Just a simple concept for the Labyrinth. Or would it be better to use a portal and load a new level instead? #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev #LevelDesign
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UI Update: Death screen, damage feedback, and respawn now working! In the Labyrinth, death comes at a cost — you’ll lose everything in your inventory. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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The texture is pretty good, can’t stop staring at it 😂
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Implementation of the UI design I created in Photoshop the other day (HP & MP bars). Still needs a bit more polish, I’ll post an update once it’s finished. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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Dead function is done, need to adjust the HP & MP bar texture for a better visual. #Rootfallen #UnrealEngine #GameDev #DevLog #IndieGame
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Got stuck with blueprint.. so I decided to refresh my brain by designing UI in Photoshop. #Rootfallen #UE5 #UnrealEngine #GameDev #Devlog #IndieDev
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Here's if your HP is low
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added a boss HP indicator
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