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TabView supports a new `.prominent` role to highlight important features.
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okay, I think we need to have a talk about the TabView and Liquid Glass layering, Revolut… this is getting wild
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mirza 🌧 retweeted
#IOS27 bring a new modifier was introduced to do adaptative tabview. Paving the way for the foldable iPhone “.defaultTabBarPlacement(.sidebar)”
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Shapes that adaptable tabview can take
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Replying to @benjitaylor
Please use native TabView, not custom rip-off like Instagram did. 🔥
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Apple really changed how TabView talks to UITabBarController in iOS 27 💀 tabBarController(_:shouldSelect:) just stopped getting called for SwiftUI tabs. Now it’s shouldSelectTab(_:). Cool, thanks Apple. Nothing like a tiny API change breaking everyone’s bottom nav.
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Apple's #iOS 26 Liquid Glass — now in #ComposeMultiplatform. Hand navigation to native SwiftUI (TabView NavigationStack). iOS 26 applies glass automatically. Compose still owns each screen. Not ready? Use approximate Liquid Glass, via AndroidLiquidGlass, Calf or Liquid #KMP
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Replying to @azamsharp
Something to consider for the book. I use a TabView with 3 tabs on the bottom. My SwiftData only shows the type associated with the tab (So the Time tab only shows Items whose itemType is .time, Timer tab only shows .timer, etc). I think explaining to readers the thought process behind how to achieve this would be helpful for them. (If it isn't in there already).
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📱 SwiftUI Learning Series #34 – Tab Bar In diesem Beispiel bauen wir eine einfache Tab Bar mit SwiftUI. Dabei lernen wir: ✅ TabView für die Navigation zwischen Screens ✅ tabItem zum Hinzufügen von Tabs ✅ Label mit SF Symbols verwenden ✅ Mehrere Views in einer App strukturieren ✅ Grundlagen der App-Navigation in SwiftUI Die Tab Bar gehört zu den wichtigsten UI-Komponenten in iOS-Apps und wird in vielen Anwendungen eingesetzt. // // TabBarView.swift // PlayCode // // Created by Tufan Cakir on 09.06.26. // import SwiftUI struct TabBarView: View { var body: some View { TabView { HomeView() .tabItem { Label( "Home", systemImage: "house" ) } ProfileView() .tabItem { Label( "Profile", systemImage: "person" ) } } } } struct HomeView: View { var body: some View { Text("Home Screen") } } struct ProfileView: View { var body: some View { Text("Profil Screen") } } #Preview { TabBarView() } Welche SwiftUI-Themen würdet ihr gerne als Nächstes sehen? #TufanCakir #Swift #SwiftUI #iOS #iOSDevelopment #Code #Programming #Xcode #LearnToCode #AppleDeveloper
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Ronald Steinvorth B. retweeted
New in SwiftUI 🚀 In iOS 27.0 beta, use role: .prominent to visually separate an important tab in a TabView. #WWDC
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インスタのタブがTabViewっぽい別の何かになっていた
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Testing the new TabRole.prominent in #iOS27! 🤩 You can now give a prominent visual treatment to a specific tab in your TabView. Perfect for highlighting the main action of your app! Set prominent role , no need more hacks! #SwiftUI #iosDev #WWDC26 #IOS27
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SOTU Notes: SwiftUI multitude of platform improvements rebuilding with new Xcode improves performance & auto-adopts new design of liquid glass new reordering APIs new toolbar APIs (visbilityPriority, ToolbarOverflowMenu(), .topBarPinnedTrailing) new .prominent tab API for TabView scrollEdgeEffectStyle API & safeAreaBar API for edge effects (not new) apple provides agent skill to find common resizability issues “SwiftUI is the best way to build apps on all Apple platforms” agentic tools make it easy to port code to swiftui new siri app is built with swiftui swipeactions are supported in any container menu picker on macos get improved performance layouts resize up to 2x as fast State objects are only initialized when loaded (state is now lazy) asyncimage gets http caching new document APIs Swift lots of OS & foundation code written in swift uikit is now built on top of swiftui? swift 6.4 is now available anyAppleOS for version checks defer supports concurrency now CoreAI new framework for local ai models optimized for apple silicon FoundationModels supports server model can integrate with 3rd party cloud model providers supports image inputs Attachment API to add images to prompts Model providers can create packages that conform to LanguageModel protocol new swift package to bring in skills (dynamic profiles to change instructions and models depending on current task) framework will be open sourced later this year AppIntents provide entities for data & personal context provide intents for actions dont need to define phrases in code if using schemas “view annotations” api for on-screen awareness Other macos 27 deprecated intel macs now old design support anymore publish mac apps that only support apple silicon Developer Tools more xcode releases to keep up with other ai tools xcode can connect to tools like figma and github acp support to bring in any agent to xcode many speed improvements to xcode xcode 27 is 30% smaller (because other components download in the background) customize toolbar in xcode 27 new xcode themes (not just for the editor) xcode cloud setup without ASC xcode cloud builds up to 2x faster previews with arguments allows custom preview options device hub replaces simulator device hub allows changing device properties & system settings device hub allows interacting with physical devices new agent tools in Xcode 27 all answers now based on latest docs /plan mode to plan tasks before implementations - asks questions for clarifications agents can interact with apps in the simulator agents can localize projects (with project context) xcode agents have access to data from “organizer” window (e.g. crash logs) agent plugins: skills (custom instructions), tools (using mcp), agents (acp) all-new reality composer 3 with live previews • ⁃ major update to game porting toolkit 4 (agent skills to convert graphics code to apple platforms)
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TabView now has a new prominent modifier so you don't need to use the .search modifier to get a standalone tab item
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