While we are on this subject, I'll never get deep into CPU testing myself. I know you cant please everyone, but when it comes to CPU testing you cant please anyone 🤣
>Why a 5090 at 1080p
>Why not test with RAM 8000 CL30?
>Why test at 8000 CL30 when no one can run that?
CPU testing is never just about the CPU, and no one agrees on what RAM speeds / timings to use. Do you max it out? Do you use JEDEC? Do you use only XMP?
The issue is also stability as not everyone is even able to run XMP fully stable. And while you might be able to do 8000 CL 30 in 95% of your games, there is always the possibility of 1 being unstable. Or it might he gake stable but the moment ypu open Premiere Pro it crashes 😭
The comments on this Reddit post again highlight that people dont understand CPU testing at lower resolutions.
Yes, nobody is going to run 1080p DLSS Performance on a 4090, but there are tests where the 5700X3D is below 50 fps. No matter how much load you shift to the GPU by increasing resolution, settings, etc, you wont get more than 50 fps in that scene.
Even if you pair it with a 5070 as I've seen some people recommend and the 5070 becomes the bottleneck at 1440p, you are still only going to get 50 fps in the scene tested here.
A GPU cant render more frames than what a CPU can prepare, except when using frame generation, and even then it isnt rendering more frames, but interpolating.