Day 7 Unity
Today I applied many of the concepts I learned from Unity's Beginner Scripting tutorial. Here's a simple gameplay showcase of what I've built so far. It was a lot of fun to learn and create.
#gamedev#unity#learnunity#gamedevelopment#indiedev
Day 6 Unity
I'm really enjoying the Beginner Scripting playlist for Unity! Today I learned a lot, and tomorrow I'll apply what I've learned to this project and create a new level to make it more interesting.
#unity#gamedev#indiedev#learn#learnUnity
Day 4 Unity
It has been an incredible course so far, and on the left you can see a simple project I made while following the lessons. Tomorrow, I'll complete the pathway and continue my game development journey
#unity#learnUnity#indiedev
🎮 I’m a Hyper-Casual & Mobile Game Developer (GameSprout)
Today’s Unity tip 👉 Collider
A Collider defines the physical shape of your GameObject so Unity can detect collisions & interactions in the scene.
Perfect for obstacles, players, enemies, walls, pickups — anything that needs physics detection.
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