SDL3 is around the corner! SDL3_image has been released, and we’re waiting for SDL3_ttf, SDL3_mixer and SDL3_net to be released soon as…
Coroutines are a great tool in game development, be it for polishing, or implementing complex behavior over time. Learn how to use them in…
Very simple process manager written in Rust for your Docker images - linkdd/procfusion
Header only C 23 structured logging library using logfmt - linkdd/logfmtxx
The OTP framework, the most wonderful toolbox of Erlang/Elixir, in Python, is it possible?
After a lot of work, a specification describing Letlang’s intended behavior and semantics has finally been completed!
Deadly simple package manager. Contribute to linkdd/shipp development by creating an account on GitHub.
Core SDK of Trollworks engine. Contribute to trollworks/sdk-core development by creating an account on GitHub.
Second edition of me battling my procrastination. This time, it is a project I made 1 or 2 years ago that I decided to publish. I was…
You are a language designer, you are working on your own programming language, maybe because you had an innovative idea, or maybe you want…
Warmonger Dynasty Devlog #9 : Noise function for hexagonal maps
In this article, I’ll expose some of the roadblocks I’ve met and what solution I have thought of.
Build Abstract Syntax Trees and tree-walking models quickly in Rust.
ECS and GUIs are not trivial to mix, in this article I’ll take inspiration from React to make it nicer.
Warmonger Dynatsy devlog #7: Cellular automata, simulation and GPT4
Effect Handlers in Letlang are now a thing
How did Javascript implement bitwise operations on floating point numbers?
Lisp is a family of multi-paradigm programming languages (functional, procedural, reflective, …), which can be similar to Lambda Calculus…