Joined September 2012
154 Photos and videos
Pinned Tweet
More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!
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Palash Bansal retweeted
👀 Cloudflare's wrangler CLI (~20m installs/week) has a new dependency... a ~600kb WASM binary used by no other package on npm: `rosie-skills`. I've been told that it is a legitimate package published by an employee, but it really looks like the start of a supply chain attack...
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Palash Bansal retweeted
Your agent can create a backend by POSTing to: blitz.dev/api/v1/new-project…<slug> This creates a backend at https://<slug>.app.blitz.dev with a D1 database, R2 storage, and a project token. No account needed! Point your agent to blitz.dev to learn more
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Palash Bansal retweeted
!!!!!!!
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Palash Bansal retweeted
Your competitors are still selling static images. Meanwhile, customers can now build their wedding bands live in 3D Flat. Court. Knife-edge. Gold. Platinum. Brushed. Polished. Introducing the Wedding Band Builder by iJewel3D ijewel3d.com #JewelryTech #WeddingBand
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Palash Bansal retweeted
Just built HTML Drive, a drive your agent can use to store HTML files. Try here: html.app.teenyapp.com HTML Drive is a minimal drive for HTML only that borrows ideas from Google Drive and Git. To create/update HTMLs, agents must commit diffs that are automatically versioned, like Git. You can then view the HTML file at any point in the commit history. To share them, you can create a shareable link with different levels of visibility - public, email invitation, or private - just like Google Drive. How to connect your agent? Just create a new "agent link" and give the link to your agent - the link contains an auth token and points to an agents.md file that the agent can read to learn how to read and write from HTML Drive. As a demo, I had Opus 4.7 turn Tariq's original article, "The Unreasonable Effectiveness of HTML" into a HTML and upload it to HTML Drive. Its public, so you can go read it right now on the website. You can also checkout the devlog that Opus 4.7 wrote while developing HTML Drive. It also wrote a tweet thread in HTML which gives a more in-depth explanation of the project, see below.
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Palash Bansal retweeted
TIL someone created a html-in-canvas polyfill 🤯 GitHub: github.com/repalash/three-ht… Demo page: repalash.com/three-html-rend…
Replying to @pushmatrix
This is great. Are you using github.com/repalash/three-ht… then?
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It took 3 agonizing hours but the images component in tweakpane (in threepipe) now exhaustively supports everything and is now the best there is. - Normal image textures - HDR, EXR, Data textures - LUTs - threejs Render Targets (float, uint) - File Blobs drop - HTML image element - base64 urls - Drag and drop between them - Export as png/exr - Set external URL as reference - On demand preview rendering - Serialization/deserialization within glb and json
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A quick survey of all AI Agent Loop Design patterns in the wild. Spend 30 mins to understand step by step how developers are putting LLMs like claude, gpt in a loop to solve actual tasks. All info is from actual papers and blogs, not hallucinated.
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Palash Bansal retweeted
Stop paying for AI app builders. Introducing teenyapp.com, the app engine that lets you deploy full-stack web apps from your AI chat. Paste a teenyapp link into any AI chat. AI builds and publishes your website to that link 12 websites made with teenyapp 👇
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I am adding RLS to SQLite. What could go wrong?
RLS was a mistake and folks exposing that level of complexity to less technical users is asking for trouble. It was a mistake in Firebase. It’s a mistake in Supabase. It will be a mistake in the next product too. I personally - even knowing how to secure it - would never touch it. It’s the worst security footgun you can imagine. One small mistake and your data is available to the world.
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Added Raycast Interaction Manager to the html-in-canvas polyfill's three.js helpers so that interactions now work on all sides with a single dom instance. trick by @jaffathecake Source - github.com/repalash/three-ht… Try it out - repalash.com/three-html-rend…
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Palash Bansal retweeted
Precompiled TSL is coming 🔥 Numbers are stupid good: → 181kb → 48kb gz bundle → 10× faster startup (80× on mobile) → 1.65× faster render (6× on mobile) → Hydration is fully automatic This remove TSL major problems and it feels good! 🏄
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quick port of drei PivotControls into vanilla three.js/ts, in the "style" of TransformControls, with undo/redo and everything github.com/repalash/threepip…
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I have just stopped using the cloudflare dashboard entirely, make a parallel account for Claude and ask it whatever you want from the dashboard, it will tell you or add it to an internal dashboard, when done, just copy and replace the APi key. Works really well. Like - Why is this not working > Cloudflare enabled email obfuscation Which all zones have this enabled? > All 85 Add button to disable them all in internal Ui > Done
I love @Cloudflare but it's getting to AWS levels of mysterious billing I have no clue which site has "Smart Shield Argo" enabled and since I have like 200 sites in Cloudflare, I have no way to figure this out There's also no Argo in Usage, and apparently I been paying this for months now without even wanting or using it 🤷
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can't wait for html-in-canvas? you don't have to, it works now in all browsers internet is going to be lit in a few years here are all the best html rendering in canvas demos made in the last month - frozen form @tkm_hmng8 - cf workers form @mattrothenberg - threejs demo @mrdoob - 3d scene, infinite embed @solarise_webdev - curved surface @jaffathecake - html room @sawyerhood - wormhole @sirxemic - jelly slider @iwoplaza - several samples by @the_duke_nd Try it out - x.com/repalash/status/204344…
Got HTML rendering in canvas working AS IS on all browsers, including iOS Safari - html-in-canvas polyfill - interactions - hover, focus, active, typing etc - css animations - scrolling - caret and text selection - #threejs, #webgl, #webgpu support - dark/light mode Link below
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Got HTML rendering in canvas working AS IS on all browsers, including iOS Safari - html-in-canvas polyfill - interactions - hover, focus, active, typing etc - css animations - scrolling - caret and text selection - #threejs, #webgl, #webgpu support - dark/light mode Link below
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