i'm clearly not as deeply technical as you, but i like to think of myself as some who cares about their craft.
what i'm seeing is an industry wide change (and hype) that i want to understand as deeply as i understand other areas of my craft.
only then can i know what actually works, craft-wise and what doesn't. a lot that's paddled to "work" by grifters and corps that need to sell you that vision does not.
but there are things that do actually work and are helpful wrt my craft.
a big part of developing my craft over the decades was to learn new tools and see if they help me in anyway at creating good code, be it directly, or indirectly by saving me time with non-coding or coding related tasks.
this is another such tool. but it's a tool that hasn't found it's final form yet. and i'd like to figure out what it's final form may look like, just as i liked to figure out how to write a debugger or a compiler and all the nitty gritty details that entailed downstream.
for me, this is about learning new things for my craft, not replacing me andy coding skills. that's a very thin line tho, which is super easy to cross without discipline.