Joined March 2012
131 Photos and videos
Pinned Tweet
18 Sep 2023
Hello 👋, While our social media presence has been quieter🤫, we're actively collaborating with developers and contributors on Discord. Considering recent shifts away from Unity, Stride might be your ideal choice. 🚀. #GameDev #OpenSource #FOSS #unity #unity3d #indiedev
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Stride retweeted
Worked with @refikanadol on Machine Dreams: Biophilia for the new @Google headquarters, Gradient Canopy, in SF: Powered by #vvvv and @stridedotnet:
Dear friends, I’m excited to share our final and most ambitious AI arts project for 2025 — Machine Dreams: Biophilia, commissioned by Google for their new headquarters, Gradient Canopy. The project began nearly two years ago to support Large Nature Model research. To create this work, Refik Anadol Studio collected 2 petabytes of audio and imagery from four distinct California biomes by traveling through the Redwoods, Ocean, Bay, and Foothills. It was combined with publicly available ecological datasets to train our Large Nature Model (LNM) sustainably in Google Cloud using renewable energy. Local weather data from each biome is used in real time to generate text prompts in the latest Gemini, guiding the LNM’s exploration of the datasets. As the weather changes, so do the dreamed images and evolving soundscapes, reflecting nature’s constant motion—a living AI Data Painting that harmonizes perfectly with nature. The breakthrough technology behind the artwork will also power Dataland, and I cannot wait to share more soon. I am deeply grateful to the team that worked so hard on this epic and unique project, and to Google Leadership and scientists for their ongoing support of our studio since 2015!
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24 Dec 2025
🚀New on the Stride Engine blog: we've written a new parser for our shader language parser. Is it faster? Is it better? (Spoiler alert: it is) Read the post If you want to know more about it! stride3d.net/blog/investigat… #gamedev #OpenSource #CSharp #DotNet #SpirV #StrideEngine
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12 Apr 2025
🚀 New Blog Post Alert! Discover how @SlitherineGames / Code Force leveraged Stride's pure C# to develop Distant Worlds 2. 🕹️ Dive into their development journey, from custom shaders to scalable UI. 🤿 Read more: stride3d.net/blog/distant-wo… #GameDev #StrideEngine #DistantWorlds2
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On Monday 14th starting from 7 AM CEST / 6 AM BST we’re hosting a special Ask Me Anything (AMA) with members of the Distant Worlds 2 development team. Don’t miss this opportunity. Check out the news for a little extra info: store.steampowered.com/news/…
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20 Nov 2024
🌟 New Blog Post Alert! Part 2 of our "Investigating SPIR-V for the Shader System" series is here 🎉. Dive into how Stride is evolving with SPIR-V support, thanks to our amazing contributors! 🚀 stride3d.net/blog/investigat… #GameDev #OpenSource #CSharp #DotNet #SpirV #StrideEngine
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31 Oct 2024
🕹️ Ready to boss around some 2D sprites? This playlist covers everything from UI to coding patterns. Side effects may include a finished 2D Platformer game. 👾 ▶️youtube.com/playlist?list=PL… #GameDev #StrideEngine #IndieGame #Gaming #OpenSource #FOSS #CSharp #DotNet
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Stride retweeted
In my latest blog, I explore the @stridedotnet Community Toolkit's code-only feature, helping #csharp & #dotnet devs easily build 2D/3D games & visualizations. 🎮🖥️ C# version: vaclavelias.com/stride3d/str… #dotnet #csharp #fsharp #foss #gamedev #indiedev
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29 Apr 2024
Gesture Gaming! 🤏🎮 Controlling in-game movement by hand orientation via EPS32 and an MPU 6050/6-axis gyroscope mounted on a glove. Bluetooth and #StrideEngine's ability to use NuGet packages made this possible in no time! 🚀 #GameDev #IndieGame #Gaming #FOSS #DotNet
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29 Apr 2024
Lots of Stride renderings in there!👇🚀
29 Apr 2024
The new vvvv showreel is online! 🎉 vimeo.com/930568091
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19 Apr 2024
I had some time to work on more experimental scene plugins for my project in Stride. I can now give a component a set of entities and it will create a mesh for debugging and be able to check entities within it as a convex shape! @stridedotnet #Stride3d youtu.be/0D0Fm1nNlHU

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16 Apr 2024
Bluetooth bridged!🌉 Stride’s NuGet access lets user Wiff stream ESP32 orientation data directly to the engine—a testament to Stride's dev-friendly ecosystem. 🎮🔧 More on Discord: discord.com/invite/f6aerfE More from Wiff: youtube.com/@withbluehorns #GameDev #StrideEngine #DotNet
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31 Mar 2024
Using TR.Stride and Bepu physics to create large terrains in Stride is a fun thing to mess with. @stridedotnet #bepuPhysics youtu.be/xp8b1sbfzJA
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Stride retweeted
Wow @TimSweeneyEpic has to be doing a happy dance right now. US DOJ just filed antitrust lawsuit against Apple over EXACTLY what Epic Games have been claiming.
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The free and open-source .NET game engine Stride just released version 4.2 with support for .NET8 and C#12. hubs.li/Q02kh2ZL0 via Stride @stridedotnet

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24 Feb 2024
Finally making some slow but exciting progess with my ECS NPC logic. Job oreiented logic over GOAP has been a big upgrade and fully multithreaded where possible allow ~300FPS. Next steps are improved memory management. #Stride3d #Dotnet @stridedotnet youtube.com/watch?v=9ZcEGqz0…
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4 Mar 2024
🗯️Blast off with #Terracota! A 1v1 turn-based #PhysicsGame where strategy meets firepower by @YerkoAndrei. 🏰✨Build fortresses and showcase your cannon skills in local or LAN battles. Made with #StrideEngine 🔗 yerkoandrei.itch.io/terracot… #IndieGame #GameDev #DotNet #CSharp
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The free and open source C# powered Stride game engine just released Stride 4.2. This release adds C# 12 and .NET 8 support and more. gamefromscratch.com/stride-4… #gamedev #indiedev
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Stride retweeted
Want to know how to easily multi thread your game in Stride? Here you go! Even if you arent using Stride and have a .NET 8 app, Strides Dispatcher has major performance gains over the default Parallel class! youtube.com/watch?v=lXHL1HFL…
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