Level architect @ Uppercut Games working on Magicians: The Devil's Deal ๐Ÿ‡ฆ๐Ÿ‡บ Volunteer artist on @hl2rtxofficial Set designer @FutureGamesShow

Joined December 2013
1,478 Photos and videos
Geometroy retweeted
Repeating geometry is a cheat code for UV optimization. Breakdown โ†“
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Geometroy retweeted
I hate to make this post, but I've been unemployed for 8 months now and my freelance work has totally dried up. Things are getting pretty scary. I'm a 3D hardsurface artist with 4 years of experience working in games, manufacturing, and marketing. Open to any opportunities.
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Magic is more than spectacle. It is power. ๐Ÿช„๐Ÿ‡ Play our first-person tale as Jacob, a fallen illusionist bound by a pact with The Devil and cast into Hell. Master deadly tricks, steal your rivals' powers and try to escape Theatreland. #Magicians: The Devil's Deal, out in 2027.
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Very happy to be able to show what I've been working on! I've only been at Uppercut Games a couple months but believe me, this game is something SPECIAL ๐Ÿช„ #Magicians : The Devils Deal youtube.com/watch?v=A2JmaupSโ€ฆ
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Geometroy retweeted
Just launched my Dungeon Scavenger model set! Check my bio for the link, and thank you for looking! I worked really hard on these four critters, and I know that doesn't equate to interest or sales, but I'm damned proud of them regardless.๐Ÿ˜ค
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Geometroy retweeted
I've just finished a project I was chipping away at in my free time . As many others in the industry with no work it I've also been affected. If you need an experienced Environment Artist with great versatility ( Materials, Lighting, props, weapons, sculpting, level art) ,msg me!
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Geometroy retweeted
โญ๏ธBooth ๅ•†ๅ“็ดนไป‹โญ๏ธ ใ‚จใƒ•ใ‚งใ‚ฏใƒˆ็”จใฎใƒ†ใ‚ฏใ‚นใƒใƒฃใƒฉใ‚คใƒ–ใƒฉใƒชใ‚’็„กๆ–™้…ๅธƒใ—ใฆใ„ใพใ™๏ผ ใƒ†ใ‚ฏใ‚นใƒใƒฃ100็จฎ้กžไปฅไธŠใซๅŠ ใˆใ€ใใ‚Œใ‚’ไฝœๆˆใ—ใŸ Substance 3D Designer ใฎๅ…ƒใƒ‡ใƒผใ‚ฟใชใฉใ‚‚ๅ†…ๅŒ…ใ—ใฆใ„ใพใ™๐Ÿ“— #VFX #Substance3DDesigner โ–ผใƒ€ใ‚ฆใƒณใƒญใƒผใƒ‰ใƒšใƒผใ‚ธใฏใ“ใกใ‚‰ booth.pm/ja/items/8196708
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-LOOKING FOR WORK- I am STILL looking for a full time gig- >10 years experience -skilled in multiple styles and pipelines, as well as knowledge in other disciplines. - I have worked with multiple RnD teams for large studios such as Blizzard and Riot -hit me up!
Hey it's me! Dan! Character artist for games. I make cool creatures, things and people. That's neat! ---Find my work here--- dan.artstation.com or artstation.com/dan
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Geometroy retweeted
How to set up dynamic edge masking in Blender shaders.
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Facebook recipe videos have taught me that to cook correctly, you need to literally THROW every ingredient into the dish.
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Geometroy retweeted
My friends, it is with great pleasure that I'm finally able to say this project is out there, I just published it. There are many new and unseen renders, breakdowns, and more. Please support it on Artstation as much as you can, I would personally appreciate it. The post is below
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Geometroy retweeted
Please show your art to the world. ๐Ÿ™
Please show your art to the world. ๐Ÿ™
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Geometroy retweeted
Unfortunately, I am once again asking for help after unexpectantly losing my role. โœจ๐Ÿ˜” If anyone knows places that are looking for a Senior 3D Marketing/Environment Artist, then gimme a shout! artstation.com/seducedpigeon blackbeak.studio #gamedev #gamedevjobs
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Mechanical Characters by Greg Brotherton Greg Brotherton, the sculptor behind Brotron, creates a world where industrial scrap and vintage hardware evolve into haunting, heroic figures. His work explores a post-industrial, dystopian vision heavily influenced by early 20th-century political fiction and Kafkaesque imagery. The "mechanical history" Brotherton crafts is a blend of fine craftsmanship and found-object assembly. Each character is hand-hammered from steel and integrated with salvaged itemsโ€”ranging from 1950s Electrolux vacuums to typewriter parts and musical instruments. These sculptures often represent the "quiet genius" of an isolated world, acting as a bridge between a desolate past and an imaginative, mechanical future.
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Geometroy retweeted
It is here!! Check out my breakdown on ArtStation! artstation.com/maxxortiz
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You wouldn't believe how many talented people I'm lucky enough to work with! Seriously blows my mind how good they are ๐Ÿคฏ
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Geometroy retweeted
Sadly I was impacted by todays layoffs at Epic. Still processing as I just found out like 20 minutes ago. Probably going to jump straight into the job hunt... if anybody has any leads for Environment Art roles I would greatly appreciate it.
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That feeling when a storm is blowing in. I love it.
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Geometroy retweeted
โ—STEEL COMMAND RTS REVEALโ— An RTS inspired by the classics from the 90's and early 2000's. It features PvP/skirmish/campaign with fast, punchy gameplay, resource collection, base building, and a fully featured mission editor. STEEL COMMAND is a passion driven project being developed by a two-man team (myself and @SyphoticART). Give it a wishlist on Steam, and check out the discord for live map editor playtest! (see comment) #RTS #IndieGame #RTSGame #TrailerTuesday
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Geometroy retweeted
New project is out! Breakdowns posted below- Let me know what you guys think!
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