Joined July 2019
51 Photos and videos
Always Game Dev retweeted
Our asset pack focused on VFX is now available: pixel-boy.itch.io/vfxmix-ass… #gamedev #indiedev #pixelart
7
248
2,411
63,795
Always Game Dev retweeted
been replaying Halo Wars over the weekend and using it as a good case study for making an RTS camera that can smoothly navigate rugged elevation using an adjustable simplified proxy grid! #gamedev #madewithunity
35
125
1,981
100,714
Always Game Dev retweeted
Apr 23
I'm very excited to announce `raylib 6.0`! 😄 With 2000 commits and 200 contributors, this is the biggest release ever!💯 - Release details: github.com/raysan5/raylib/re… - Discord: discord.gg/raylib - Webpage: raylib.com/ **code once, play everywhere!**
61
230
1,903
88,389
Always Game Dev retweeted
11
17
351
21,751
DLSS 5 is an interesting approach that totally destroys the artistry that artists put into the game
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/new…
111
Always Game Dev retweeted
An essential bit of gamedev math - atan2! We often know a target's position and want to face it. But how do we get the angle? angle = atan2(y / x) Or in 3D... angle = atan2(x / z) (We can also see below, what happens if we use atan instead of atan2) #godot #gamedev
13
160
2,420
110,612
Always Game Dev retweeted
It’s a very cool feeling to have people interested in something you’ve been passionate about for a long time. When I first started working on a game engine, I was clueless (I still am). But I’ve met some amazing people along the way. #gamedev #vulkan github.com/MrDrElliot/Lumina…
1
6
65
2,476
Always Game Dev retweeted
Next game in the making 👍😎
676
1,573
33,819
978,042
Always Game Dev retweeted
Programming is so fun and easy if you just don't do Web.
190
390
7,688
260,485
Always Game Dev retweeted
Boid like movement fluid sim C and raylib
5
12
165
10,604
Always Game Dev retweeted
20 Dec 2025
WIP – Elemental Magic icons 🔥❄️⚡️ #pixelart #ドット絵 #gamedev
12
115
1,542
29,797
Always Game Dev retweeted
9 Dec 2025
You used to be able to just create a Native GUI App in 10 seconds. No Electron, no Game Engines, no Web frameworks. Just a lean fast .EXE produced in seconds. Works on any Windows machine WITHOUT Internet connection. Software Development is actually going backwards.
735
1,794
23,006
2,143,358
Always Game Dev retweeted
2 Dec 2025
Ignite the battlefield! 🔥 Thrilled to share my new stylized VFX: Infernal Fire Vortex. Crafting those molten cracks, floating obsidian, and spiraling hellfire for a MOBA feel was a blast. Hope you feel the heat! #GameVFX #StylizedVFX #RealtimeVFX #VFXArtist
1
12
136
3,047
Always Game Dev retweeted
Game engine development will make you realize that 1 millisecond is actually a long time
93
145
5,432
663,045
Always Game Dev retweeted
17 Nov 2025
.@FoxyHasan is experimenting with physics in Unity by combining Leaf Physics and 3D Pixel Physics. 🌿 Built with the C# Burst Compiler and Unity’s Graphics API, it’s shaping into a programmable, physics-based particle system. #Unity3D #gamedev #indiedev
23
138
1,904
114,548
Always Game Dev retweeted
11 Nov 2025
20 Minutes >>> 20 Hours
22
91
2,391
54,650
Always Game Dev retweeted
1 Nov 2025
3D engine for web with an online editor
9
88
1,125
52,958
Always Game Dev retweeted
29 Oct 2025
Microsoft doesn't want you to know this
138
784
8,256
617,957
Always Game Dev retweeted
18 Oct 2025
I recently came across this pack of 1,200 fonts, loved it, got in contact with the creators and I can now offer a 90% off (!) coupon for all Kenney friends!✨ itch.io/s/160768/friends-of-…
15
90
920
41,982
Always Game Dev retweeted
27 Oct 2025
WHO NEEDS FREE CURSORS? FREE CURSORS COME GET YOUR CURSORS PIXEL AND VECTOR ALL FREE COME GET YOUR CURSORS BEFORE THEY RUN OUT kenney.nl/assets/cursor-pack kenney.nl/assets/cursor-pixe…
24
275
3,518
86,099