Joined October 2025
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Ganesh Patil retweeted
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Go ahead and BAN ALCOHOL AND CIGARETTES immediately. 🛑🚫 Absolute, unadulterated hypocrisy. If the Govt and Supreme Court are so righteously obsessed with "public morality" and "saving citizens from vice" that they’ll pass draconian PROGA laws and slap unpayable, retrospective tax nukes to kill Dream11 overnight, why stop there? Let's see the spine. Alcohol causes fatal liver cirrhosis, domestic violence, and body counts on our roads every single night. Cigarettes are literally packaged, state-taxed cancer that suffocates public health. But oh wait... the government pulls in hundreds of thousands of crores in excise duties from liquor syndicates and tobacco conglomerates, so that "vice" gets a free pass, right? A tech company builds a data-driven, strategic platform that employs thousands of engineers and pumps sponsorship into Indian sports, and it gets labeled a "gambling menace" and strangled out of existence. Meanwhile, actual toxic poisons are sold on every single street corner because the state likes its cut of the sin tax. They stand on a fake moral high ground claiming they are "protecting the public from the vice of betting." But let’s say what everyone already knows out loud: plenty of dirty funding from certain politicians, MLAs, and MPs flows straight into untraceable, offshore illegal betting apps operated out of tax havens. By killing transparent, tax-compliant, domestic tech giants that employed thousands of our own people, the state hasn't stopped gambling—they've purposefully funneled millions of Indian users directly into the hands of these illegal, black-market offshore networks Stop hiding behind the fake moral mask of "protecting the public." You don't care about societal harm; you just care about what you can over-tax and control. If you're going to destroy a sunrise tech ecosystem under the guise of public good, ban the actual killers first, or admit this was just a targeted, revenue-grabbing hit job. This wasn't a regulatory move to safeguard citizens; it was a devastating revenue-grabbing hit job that deliberately leaves the door wide open for illegal offshore rackets backed by powerful pockets. Absolute circus.
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Ganesh Patil retweeted
Replying to @Gghh551851 @Dream11
@harshjain85 yes sir, we all use Dream 11 for Good Money Prizes not for Watch along...🙏🏻
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Ganesh Patil retweeted
Mar 20
Replying to @chandrarsrikant
Govt ne sirf number diya hai govt ne koi PDF nahi diya hai ki kaun- kaun si websites hai wo. Bolne ke liye to log koi number de dega par proof kya hai. Betting to last 6 months se bahut jyada chal rahi hai. Aur usko promote karne wale dharalle se usko promote kar rahe hai. 👇
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Ganesh Patil retweeted
🚨 IPL 2026 is HERE – But Something BIG is Missing! • That electric buzz of fantasy teams, • Last-minute captain changes, and • The thrill of skill-based fantasy gaming I dug deep into the latest reports and numbers (SEBI, CUTS survey, PwC, industry data – all updated March 2026). Here’s the real story: 1. How this ban quietly crushed India’s digital economy! 2. Pushed people into danger! 3. Why we need to fix it before it gets worse! Before the ban, RMG was a Rs 23,000–30,000 crore industry with 450 million users and over 2 lakh jobs. Now? • More than 7,000 people lost their jobs • Companies wrote off Rs 7,000 crore in assets • IPL itself took a massive hit – Rs 15,000 crore in ads and sponsorships (25% of total IPL ad revenue) vanished overnight The digital economy lost its fastest-growing engine. ◆ Big Tournaments Kept Happening and the Government Lost Crores in Tax: Women’s World Cup, BBL, SA T20, WPL, Men’s T20 World Cup – every big event went ahead without RMG. Before the ban: - RMG used to bring the government Rs 20,000–22,000 crore every year in taxes. - In IPL 2024 alone, fantasy platforms made Rs 4,150–4,350 crore in revenue. - If RMG was still allowed, the government could have easily collected extra Rs 80,000–85,000 crore in GST by 2029. Instead, we’re staring at a Rs 20,000 crore annual tax hole. ◆ Government’s Loss = Offshore Illegal Apps’ Massive Win: While the government lost tax, offshore illegal platforms celebrated. A fresh CUTS survey after the ban shows: • Offshore app usage jumped from 68% to 82% • Daily players shot up from 3% to 42% Result? - No safety, - Debt traps, - Family disputes What was once a regulated Indian ecosystem is now a wild-west of illegal foreign sites – and our money is flowing straight out of India. ◆ The Stock Market Trap Got Worse Too: SEBI’s latest FY25 report is shocking: 91% of retail traders lost money Total loss: Rs 1.06 lakh crore (41% higher than last year) Average loss per person: Rs 1.1 lakh Nine out of ten people lose. The ban didn’t stop the behavior – it just shifted it to an even riskier place. ◆ IPL Used to Be Fantasy’s Golden Season: Every IPL, fantasy platforms exploded: Rs 4,150–4,350 crore revenue in 2024 Now? - India gets ZERO tax - ZERO jobs - ZERO benefit ◆ The government said the ban was needed to protect people from financial losses: Reality check: People are now losing on: • Illegal offshore platforms (zero protection) • Stock market F&O (Rs 1.06 lakh crore wiped out in one year) The problem didn’t disappear – it became bigger, darker, and completely unregulated. ◆ There is another serious issue — the constitutional angle: - Indian courts have consistently held that games of skill are not gambling. - Fantasy sports have been recognised as skill-based in multiple High Court rulings. This raises key legal concerns: • Article 19(1)(g) – Right to carry on a lawful business • Article 14 – Blanket ban despite clear skill vs gambling distinction • Proportionality – When regulation was possible, was a total ban justified? When high-risk activities like F&O trading remain allowed, but regulated skill-based platforms are banned — the policy itself becomes questionable. ◆ It’s Time to Fix This – Reconsider the Ban and Bring Back Safe, Legalized Fantasy! The ban was sold as “protection”, but it has done the opposite: - Killed jobs and tax revenue - Boosted illegal foreign apps - Pushed people into riskier alternatives The smarter solution: - Allow skill-based games - Add strong safeguards – KYC, deposit limits, self-exclusion, helplines - Crack down on illegal offshore platforms This can bring back Rs 20,000 crore in annual tax, restore 2 lakh jobs, and actually protect users. IPL 2026 is the perfect moment. The excitement is back in stadiums – now it’s time to bring back a safe and regulated digital ecosystem. #IPL2026 #DigitalIndia #RMG #PROGA #FantasySports #OnlineGaming
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Ganesh Patil retweeted
Skill-Based Games ≠ Gambling: Law, Policy & the PROGA Fallout Calling skill-based games: “gambling” is factually incorrect, legally unsustainable, and economically self-defeating. What Skill-Based Games Actually Are(Using fantasy sports as illustration): - Users apply skill and judgment before the event — player analysis, pitch conditions, role selection, and statistical evaluation - Teams are selected from confirmed players only - Once the event begins: Teams are locked No substitutions, stake changes, or live intervention This is pre-event application of skill, not wagering on chance. Platforms are also transparent and auditable: - All teams become downloadable after contest lock - KYC-verified users, tax-compliant transactions, audit trails Illegal betting is the opposite — no KYC, no taxes, no safeguards. The Law Is Settled: Indian courts apply one consistent test: "Where skill predominates over chance, the activity is not gambling." For over six decades: - Skill-based games are protected under Article 19(1)(g) - Courts have repeatedly held rummy, poker, horse racing and fantasy sports to be games of skill - No Supreme Court judgment has ever classified fantasy sports or legitimate skill-based games as gambling PROGA 2025 and Constitutional Scrutiny: PROGA 2025 is under challenge before the Supreme Court. Serious constitutional concerns arise: - Article 19(1)(g): Blanket bans destroy lawful trade - Article 14: Arbitrary treatment — skill games restricted while state lotteries (pure chance) continue - Article 21: Excessive paternalism without evidence-based harm analysis - Federalism: Betting and gambling fall under the State List Under settled law, regulation is preferred over prohibition. Economic Contradiction: The Government values India’s online gaming market at: ₹23,200 crore (2024) with ₹31,600 crore projected (2027) Yet industry data shows: ~85% of revenue historically came from Real Money Gaming (RMG). After choking RMG: - Legal platforms shut down - Payment gateways blocked - Tax-paying, compliant operators exited - Legitimate revenue collapsed This raises a simple question: - If RMG was the backbone, what exactly is being counted in future growth projections? The Predictable Outcome Users did not stop playing — they migrated to: ◆ Offshore platforms ◆ Illegal betting sites ◆ Unregulated operators Consequences: ◆ No Indian taxes ◆ No consumer protection ◆ Increased fraud and financial harm ◆ Massive underground betting economy Eliminating regulated RMG did not eliminate gambling. It only pushed users and money into illegal markets. Bottom Line: ✔ Skill-based games are not gambling ✔ They are pre-event, skill-driven, transparent, and auditable ✔ Courts consistently protect them ✔ Blanket bans strengthen illegal betting and weaken the State So, Regulate skill. Punish illegality. Do not mislabel lawful skill-based games as gambling. @AshwiniVaishnaw @GoI_MeitY #SkillBasedGames #RealMoneyGaming #RMG #PROGA #RegulateNotBan #GamingPolicy #DigitalEconomy #ConstitutionalLaw #OnlineGamingAct2025 #DigitalIndia #OnlineGamingRegulation #CyberSecurity #SafeGaming #ResponsibleGaming
#WATCH | The government has taken a considered decision regarding online gaming regulation. However, will this Act blur the long-debated distinction between chance-based games and skill-based games? S. Krishnan, Secretary,@GoI_MeitY, explains. Watch the full program: youtu.be/Pcy_xQ3rw2k?si=ocRa… @SecretaryMEITY @MamtaDdnews #OnlineGamingAct2025 #DigitalIndia #OnlineGamingRegulation #CyberSecurity #SafeGaming #ResponsibleGaming
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Ganesh Patil retweeted
Replying to @AshwiniVaishnaw
@AshwiniVaishnaw 15 days have already passed, PROGA Rules R still pending. Stakeholders,users,& the industry all need clarity & transparency. Requesting the Government and the #Meity to release the PROGA Rules at the earliest. Delay only increases uncertainty #PROGA #OnlineGaming
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Ganesh Patil retweeted
India’s IT Rules on Online Gaming (2021, amended 2026): Regulation, Constitutionality & Industry Survival. The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021, as amended up to February 2026, mark a fundamental shift in how online gaming—especially real money gaming and fantasy sports—is regulated in India. What the Rules are saying: The Rules do not declare fantasy sports or skill-based games illegal. Instead, they replace the long-standing judicial test of “predominance of skill vs chance” with a new administrative filter: whether a real money game involves “wagering on any outcome” and whether it is verified as permissible by a Government-designated self-regulatory body (SRB). Until such verification is granted, the game is treated as non-permissible, its hosting becomes unlawful for intermediaries, and its advertising or promotion is prohibited. In effect, legality now flows not from court precedents but from prior executive-approved verification. Constitutional assessment: From a constitutional perspective, the framework raises serious concerns. First, under Article 19(1)(g), the freedom to carry on trade can be restricted only by reasonable restrictions. Making an otherwise lawful business contingent on prior executive verification—without clear statutory standards for concepts like “wagering” or “user harm”—pushes the restriction beyond reasonableness. Second, Article 14 is implicated because the Rules confer wide, unguided discretion on regulatory bodies without objective criteria, inviting arbitrariness. Third, there is a separation-of-powers issue. Courts have repeatedly held that fantasy sports are games of skill. The Rules do not overturn those judgments, but they render them operationally irrelevant by shifting legality determinations from the judiciary to executive-controlled bodies. Regulation is permissible; judicial bypass is not. What the real money gaming industry must do to revive: To operate under the current regime, platforms must structurally realign. This includes obtaining SRB verification for each real money game format, redesigning games to clearly avoid outcome-based wagering characteristics, implementing stringent KYC, user-harm safeguards, deposit protection mechanisms, and accepting continuous government-supervised compliance. Business models based on “launch first, litigate later” are no longer viable. At the same time, the industry must seriously consider a coordinated constitutional challenge. The issues of excessive delegation, arbitrariness, and executive overreach are not marginal—they go to the core of regulatory legitimacy. Which games are likely to survive: Games with demonstrable, continuous skill application—such as chess-based formats, skill-dominant card games, and limited, carefully structured fantasy sports—have a pathway to survival if they secure verification. Prediction-heavy formats, outcome-linked games, and casino-style RNG games are unlikely to pass scrutiny. Fantasy sports may survive, but in narrower, more tightly controlled forms, with reduced format diversity and innovation. #FantasySports #PROGA2025 #proga #OnlineGaming #RMG
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Ganesh Patil retweeted
Fantasy sports is a skill-based game, even recognized by the SC After the PROGA Act the blanket ban cost lakhs of jobs. The illegal market has filled this gap causing revenue loss to the government. We urge the government to regulate the sector instead of imposing a blanket ban.
Five hundred million gamers. That is not a trend. That is a generation. I raised a simple but urgent concern. When gaming remains unregulated, children are exposed to real risks. Clinical evidence now links excessive, uncontrolled gaming with attention disorders and anxiety. Innovation must never come at the cost of child safety. At the same time, we cannot ignore the opportunity before us. India’s gaming market, currently valued at $3.7 billion, is projected to touch $10 billion by 2030. The AVGC sector alone can create nearly 2 million jobs. Talent exists. What we need is structure. My demand is clear. Regulate the ecosystem. Mandate accountability and game audits. And grant Official Sports Status to Esports. What this really means is direction over disorder. Protect children. Empower youth. Build a responsible Digital Bharat. #ChildSafetyFirst #EsportsPolicy #DigitalBharat #AVGC #FutureOfWork #ResponsibleGaming #YuvaShakti #SportsEconomy #NewIndia
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Ganesh Patil retweeted
Banning skill-based fantasy sports under the PROGA Act has cost lakhs of jobs and pushed users toward illegal markets. Instead of a blanket ban, the government should regulate and protect a legitimate, tax-paying industry.
India stands at a digital crossroads. Electronic gaming today carries both promise and peril. On one side, unregulated gaming is putting children at risk. On the other, millions of highly skilled young Indians are waiting for structure, recognition, and opportunity. With over 500 million gamers, a market projected to grow from $3.7 billion to $10 billion by 2030, and nearly 2 million AVGC jobs on the horizon, Esports cannot remain in a policy grey zone. That is why I urged the Government in the Rajya Sabha to regulate online gaming for child safety, and to grant Official Sports Status to Esports-so that talent is channelled, careers are legitimised, and India’s Yuva Shakti is empowered responsibly. The choice is not between growth and caution. It is between disorder and direction. #Esports #YuvaShakti #DigitalIndia #AVGC #YouthAndJobs #ViksitBharat #PolicyForFuture
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Ganesh Patil retweeted
The digital future needs direction, not neglect. This issue was raised during Zero Hour in the Rajya Sabha - electronic gaming and esports. Unregulated online gaming is emerging as a serious concern for children and young people, with clinical studies linking excessive gaming to rising cases of anxiety, depression, and attention disorders. India today has over 500 million gamers, the largest gaming audience in the world, yet much of this space remains without a clear safety or accountability framework. At the same time, the opportunity is enormous. India’s gaming market, currently valued at $3.7 billion, is projected to grow to $10 billion by 2030. The wider creative and digital economy already contributes nearly $30 billion and supports close to 8 percent of the workforce. The AVGC sector alone is expected to require 2 million skilled professionals by 2030. The way forward is clear. Regulate the entire gaming ecosystem, from development to streaming. Mandate safety and content audits to protect young users. And grant official sports status to esports, giving talented players a structured, legitimate career path. If India is serious about the vision of Viksit Bharat 2047, we must move beyond being consumers of digital trends and start shaping global standards in the digital and creative economy.
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Ganesh Patil retweeted
Blue Whale game. Another social game, causes death Not only fantasy games So ban this one also. But government is promoting social gaming #onlinegamingindia freepressjournal.in/indore/b…

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Ganesh Patil retweeted
Feb 2
Skill-based games should not be banned. Their closure has caused job losses, pushed users toward the offshore market, and put their hard-earned money at risk. #Stop_betting_start_RMG
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Ganesh Patil retweeted
#Stop_betting_start_RMG Mai pehle opinion khelta tha govt ne opinion skill game ban karke meri zindegi kharab kardi
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Ganesh Patil retweeted
#Stop_betting_start_RMG .... fantasy sports unban
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Ganesh Patil retweeted
Feb 2
The government must engage with industry experts, legal authorities, and citizens before enforcing such sweeping restrictions. #Stop_betting_start_RMG
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Ganesh Patil retweeted
Feb 2
A total ban is never the answer. It only makes the problem go underground. Regulate skill-based gaming to ensure transparency and keep people away from the trap of illegal betting. #Stop_betting_start_RMG
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