Game Dev

Joined February 2008
408 Photos and videos
Novack retweeted
Replying to @wookash_podcast
Fable series... You know what, that made me remember the old days, when Peter Molyneux was the undiscussed king of hype. Now ai bros make him look like a toddler playing in a sandbox.
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Novack retweeted
Jun 6
Keir Starmer won't help you become a better parent.
🚨 BREAKING: Keir Starmer will announce a social media ban for under-16s in the UK in the next two weeks
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And no AI.
Jun 3
How it must feel being a MS / Windows CEO these days @vkrajacic
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lol, what @KenneyNL can’t grasp from his entrenched position is that his idea of internet discourse is pretty hateful in and of itself: fully agree with him on every topic, all the time, or you’re the baddie. That’s called fascism, dear.
"concerns over hateful messages"

ALT Iron Man Eye Roll GIF

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Novack retweeted
brilliant
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Real Life Indies.
Replying to @chicago_game_m
What about an indie dev struggling with a 7-year dev cycle? xD
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Wrong. In real life, the close ad button is also transparent.
Sizes of subatomic particles
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Novack retweeted
May 25
Online safety Lawful access Digital ID Age verification Facial recognition Same system. Different logos.
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Power trips from software community managers and moderators are surging. Technical oriented communities are crystal examples of emotionally unstable individuals with no reasons to remove technical articles, other than their biased pathological animosities/behaviours.
The #XLibre page on the #ArchLinux Wiki was deleted yesterday by the wiki administrator Alad. The page was created about a month ago and was edited by some users, sharing technical information about XLibre. Please see the threaded second post for links to facts and discussions.
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This is not new of course, notorious examples are @debian rage quitting twitter on 2025, or @godotengine management meltdown over people not following affirmative action and enforced pronows directives on their community back in 2024.
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May 25
wikipedia editors back at it debating whether to delete the hyprland page 2 nanoseconds after someone brought it back
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Novack retweeted
This is terrible. Cheaters suck but anti-cheat technology developed by companies such as Riot bring our ecosystem closer to a dystopia where every computer in our lives (phone, cars, TVs, etc) is completely controlled by governments and companies. We must stop them.
congrats to the owners of a brand new $6k paperweight
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Novack retweeted
oh my fucking god bruh
genuinely fuck whoever came up w the dumbass idea to replace THE DICTIONARY BUILT INTO GOOGLE with the ai overview's definitions i hope everything in their life fucking sucks
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Novack retweeted
HUGE success: the CA Assembly Appropriations Committee just voted YES to move the bill to the Assembly floor. The @theESA gaslighting failed. Huge thanks to @ChrisWardCA and his team. Next: the floor vote. We’ll need all of you once more. ESA, git gud. —@StopKilingGames
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Replying to @xeophon @arcee_ai
Open > closed
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When goverments and "philantropic" ONGs start injecting money, they are aiming at the leverage it provides. Institutional moves towards Linux in Europe are in perfect synchronicity with the global push for age verification and digital id.
Germany cuts Steam Deck desktop devs a $1.5 million cheque pcgamer.com/software/linux/g…
Community note
Germany awarded €1.3 million to the KDE project for improvements to Plasma desktop, KDE Linux QA, and related infrastructure, not specifically to Steam Deck developers. kde.org/announcements/… sovereign.tech/tech/kde
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Novack retweeted
I know it's easy to discard gaming from the 80s, 90s, and even the early 2000s as nothing more than nostalgia viewed through rose-tinted glasses. One aspect that often gets overlooked in that debate is actually based on facts, not just overly sentimental nostalgia. Having a computer and wanting to get the most out of it - and sometimes even just to get it working at all - required you to be far more invested, curious, and hands-on, so maybe that's why anyone who experienced that era feels a stronger connection to it. You had to read up on things, learn, and tinker with both software and hardware. If you had a PC in the 80s or 90s, it wasn't a "one and done" purchase. There was constant upgrading: swapping out a crappy sound card for a better one, replacing a small/slow hard drive, installing a CD-ROM drive, doubling your RAM from 1 MB to 2 MB… the list went on and on. It meant installing and updating drivers so everything actually worked. It meant understanding compatibility issues - all without the internet in the early days - so you relied on magazines, manuals, and friends who had "been there, done that." And that was just the hardware side. Then came the software: getting drivers, configs, and setups tuned perfectly so you could squeeze every last bit of performance out of the machine. Some games simply wouldn't run unless you freed up those final kilobytes of conventional memory. There was even a whole industry built around "managing your PC" with tools like Norton Commander and countless others. These days, there is... No more fiddling with AUTOEXEC.BAT or CONFIG.SYS files. No fine-tuning HIMEM.SYS. No IRQ conflicts with your sound card. No more boot disks. Juggling hard drive space? Forget it - drives now come in terabytes, not megabytes. Dealing with a 5.25" floppy, a 3.5" floppy, and a CD-ROM drive all crammed into one case? What a drag. Saving up for that shiny new VGA card to replace your old EGA? Not a thing anymore. And yet, if you ask older gamers who lived through the 80s and 90s, most of us actually enjoyed customizing and troubleshooting our machines. It was part of the experience - part of the joy and excitement. Sure, it involved plenty of trial and error and frustrating "OMFG, why isn't this working?!" moments… but when it finally worked, the reward was so much sweeter. Finally freeing up those last couple of kilobytes of your 640K base memory? Glorious. Replacing that pathetic PC speaker with a real sound card? Pure ecstasy. To all you old-school gamers out there, I hope you experienced it the same way. I always felt that the need to tinker endlessly made the whole experience more rewarding. You were more connected to your machine and understood it on a deeper level. These days, you just click a button and the game downloads and installs itself. I have a modern PC, of course. It's been over 20 years since I last had to do any real tinkering. That's convenient, sure… but the magic and curiosity is gone.
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This is fucking crazy. Dystopian as hell, asking for government ID or biometric data to use a PlayStation that you paid for and there’s people in the replies really acting like this is okay. People have really been conditioned to just not care about their privacy I guess, or that they don’t own the things they pay for. And no, if you think Sony deletes any of this data you’re out of your mind.
So, @PlayStation is basically unusable for me now. The UK Online Safety Act means I have to hand over a face scan or government ID just to use basic features. My PAYG mobile isn't accepted, and I’m not giving biometrics to a company with a history of massive data breaches. #Ps5
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Novack retweeted
Replying to @a_arknu @cmuratori
200ms is not perceived as “instant” in the same way that 10ms is perceived as “instant”. To suggest there is no difference here is either ignorant or dishonest. If I hit a hotkey to open something in a program and it takes 12 frames to open on a 60 Hz monitor, that is an enormously different experience than if it took 1 frame. Everyone can feel this. Everyone prefers fewer frames. Thankfully, it’s easier than ever to achieve this even with high software complexity due to the incredible work done by hardware engineers over the past several decades. Straightforward code without embarrassingly complex implementations of very basic things will easily land you in the “everything happens on one frame” range in the vast majority of cases. Somehow, companies like Microsoft still manage to piss away all of that free performance. And somehow, idiots on Twitter defend this.
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Novack retweeted
Meta illegaly downloaded 80 terabytes of books from LibGen, Anna's Archive, and Z-library to train their AI models. Aaron Swartz downloaded 70 GBs of articles from JSTOR (0.0875% of Meta) in 2010. Faced $1 million in fine and 35 years in jail. Took his own life in 2013.
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Novack retweeted
The new kill switch law has spawned a whole new genre of horror film.

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Novack retweeted
Apr 22
The level where Mario exports democracy.
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