Developer Relations @XBOX | @GodotFest Co-Founder | GodotCon 23 co-host, #GodotEngine ❤️. Prev. @Azure Gaming

Joined March 2009
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I am proud to announce godot-playfab 1.0! godot-playfab is an addon for the #GodotEngine, bringing #Azure #PlayFab, a backend-as-a-service platform - to game developers using Godot's own scripting language, #GDScript. Now ready for production! blog.structed.me/posts/godot… #gamedev
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Massivel looking forward to listening to his episode tonight. Two engineers I have mad respect for - this is going to be so good
René Habermann is the creator of @DomeKeeper, and Chris Ridenour is the founder of KAR Games. They join Joe Nash to discuss developing multiplayer games in Godot, networking challenges, and bringing multiplayer to Dome Keeper. @Bippinbits @cridenour softwareengineeringdaily.com…
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Want to learn more about the XBOX Godot Sample and ask the team behind it questions? Join the Office Hours!
Game Dev Office Hours - This Friday @ 11 AM PDT The team who built the XBOX Godot sample will be sharing an overview, followed by a community Q&A. discord.com/invite/xboxgamed…
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Godot is growing up. It’s not just where people start anymore - studios ship games and build businesses with Godot. GodotFest is where that community gets in a room together, and this year we’re emphasising the business side even more.
GodotFest returns to Munich! 🎮 The European @GodotEngine conference — Nov 3 & 4, 2026. ✅ Great food both days ✅ Unlimited drinks ✅ MeetToMatch -Networking powered by @ExitGames Built for pro devs. Everyone welcome. 🎟️ Tickets available now! #Godot #GodotEngine
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Johannes Ebner retweeted
We have work to do as we move to a more open developer ecosystem. Today we shipped an XBOX Godot sample to GitHub, giving developers a simple starting point for building games with the GDK and other title services. developer.microsoft.com/en-u…
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Love that it's finally out! Try it and let us know what you think and what we can improve!
🌟 XBOX Godot Sample - now available as a public, source-only reference on @github We’re making it easier to build for XBOX on PC with @godotengine. Check out our new sample that helps you integrate Microsoft GDK, XBOX Services, and PlayFab directly into Godot, with reusable code and modular samples that help make your development path shorter, smoother, and more open. Learn more: developer.microsoft.com/en-u…
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Fantastic games! And do you spot the Godot Engine game?
Indie Selects - June Edition brings you several unbelievable narratives & exploration, brutal fighting, and unique roguelike deckbuilding. 🤩 Make sure you give these a try, we absolutely LOVED them! 💚 Read more about each of them: xbx.social/6019vjYY7
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Awesome! Two amazing Godot folks making a Game together. We're in for a treat!
The MOLDRISE demo is out now on Steam! Super excited to work alongside @MV_Raffa in creating the soundtrack for this game. Can't wait to share the rest on the full release. Get to the roof!
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Johannes Ebner retweeted
I GOT THE DOMAIN! I FINALLY GOT IT!!!!!!!!!!1 🥳🎉 Paint​.NET is now at paint.net! Well, it will be just as soon as I push all the buttons to migrate content and set up redirects from getpaint​.net etc. For now it's just a "hey go here" redirect page.

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Johannes Ebner retweeted
May 21
To improve accessibility options, we've updated the XBOX Adaptive Thumbstick Toppers: 🥅 Highly requested "goal post" topper option 🎮 Improved topper attachment design for extra stability Learn more here: xbx.lv/4tPl1hW
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Johannes Ebner retweeted
My reply to someone considering starting a video game company: The distribution of possible rewards for starting a video game company are generally not very good today. The market is well served, and gaining a foothold requires strong execution on both business and product issues, along with a substantial amount of luck. Plan to burn through seven figures with a not-great chance of making it back. If you do go for it, some bits of advice: Identify your customers clearly before you start. Not just a broad community, but specific people, and imagine them as you make decisions. Initially, build the smallest, most concise game you can imagine anyone paying for. It will still take much longer than you expect. Once something exists, hill-climb the value. Hopefully you will have some elements that clearly bring joy to people, which you can magnify. There will inevitably be tons of things that people find confusing, frustrating, or just boring that you will need to fix.
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This is such a great tool!
#NETworkManager continues to get better. The latest pre-release adds a powerful new Firewall module to your networking toolkit. 🛠️🌐 Read more on the blog: 👉 borntoberoot.net/NETworkMana… Grab the update: 👉 github.com/BornToBeRoot/NETw… #Sysadmin #ITOps #DevOps
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Johannes Ebner retweeted
Apr 21
Game Pass Ultimate has become too expensive for too many players. Starting today, we’re dropping the price from $29.99 to $22.99/month. Future Call of Duty titles will no longer join Game Pass Ultimate on day one. They will join this tier the following holiday after launch (about a year later). Current Call of Duty titles will remain available to Ultimate subscribers. We’ll keep learning and evolving Game Pass to better match what matters to players. xbx.lv/4cWO9hR
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Johannes Ebner retweeted
Achievements are beloved by players on Xbox and we know you have long asked for improvements. So we have a few updates on the way, starting with Insiders today. We are continuing to listen closely as these roll out to everyone and we have more coming later this year.
Apr 8
Your achievements are getting an update: ✨New animations and icons 🤫Hide games from your Achievement list 💯Highlight your 100% completed games Starting with Xbox Insiders today and rolling out to everyone over time. Check out the full details 👇 xbx.lv/41VWOuC
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Bring it on!
Mar 23
We’ll bring the game announcements. You bring the snacks? 🍿 Join us for Xbox Partner Preview on March 26 for updates from STRANGER THAN HEAVEN, The Expanse: Osiris Reborn, S.T.A.L.K.E.R. 2, new reveals, and more: xbx.lv/4lO0BTV | #PartnerPreview
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Johannes Ebner retweeted
We're back with what you need - 45 minutes of back-to-back game announcements with zero fluff. World premieres. Gameplay reveals. Release dates. No hosts. No ads. Just games. Be there April 9th - 9am PDT / noon EDT / 6pm CEST.
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Johannes Ebner retweeted
One week ago at GDC 🌟 Every year we look forward to reconnecting with partners, meeting new devs, and coming together as an industry. 💚 Thanks for stopping by our Lobby Lounge and Game Dev Lounge to chat with us and making it an amazing #GDC2026!
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Meet me and the Developer Relations team at our Xbox booth tomorrow through Friday! I am so excited to talk about Xbox and games with you!
The countdown begins 🌟 Can't wait to see you all tomorrow! 💚 #GDC2026
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Johannes Ebner retweeted
Xbox at GDC 🔥 Dev Summit This year we're hosting our first Xbox Dev Summit at GDC - six sponsored sessions on Wednesday, March 11 to help you build for what's next! VP of Next Gen @jronald will be kicking it off with a keynote about our vision shaping the future of Xbox. 💫 #GDC2026 🧵More below
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Can't wait to see you all at GDC as part of team @Xbox! Find me and the Developer Relations team at our booth!
Mar 5
The next generation of Xbox console: Project Helix
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