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I love Tetris, so I asked a question: Can you play Tetris forever? I used math and programming to find out and wrote a book called "Can You Play Infinite Tetris?" Available on Amazon: amazon.com/dp/B0GGC2GRT2 #Tetris #Math #GameMath #IndieAuthor
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#unitytips #maths #gamemath Código sencillito para hacer una oscilación senoidal en Unity 🔥 -> Usamos Mathf.Sin y definimos frecuencia y amplitud -> point.position es un punto en la escena con respecto al cual generamos la oscilación
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Matrix algebra for game design! (Visit: thingspool.net/concepts-of-p… ) This is Part 16 of the series, "Linear Algebra for Game Development". #LinearAlgebra #MatrixAlgebra #GameDev #IndieGame #GameEngine #GameMechanics #GameSystem #GameDesign #GameMath #Statistics #DataScience #AI
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Use linear algebra to make a game (Visit: thingspool.net/concepts-of-p… ). This is Part 9 of the series, "Linear Algebra for Game Development". #GameEngine #IndieGame #GameDesign #GameMechanics #LinearAlgebra #MatrixAlgebra #ComputerScience #GameMath #GameAI #Prolog #DataDrivenDesign
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21 May 2025
uhhh so efficiency is halved on a waterlogged tile cuz water = bad, but if it's 10x waterlogged, then do i just like leave the efficiency at (1/2)^10 like uhh?????????? YOU CANT BE THAT DUMB TO PLACE A TOOL ON THAT TILE RIGHT? #indiedev #gamedev #math #gamemath #roguelikes
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8 May 2025
How can we add more channels to a vector in Unreal Engine materials? The Append Vector node lets us combine values to create Constant2, Constant3, or even Constant4 vectors. Watch the full tutorial here: youtu.be/syesPq64jbs?si=QrSc… #unrealengine #ue5 #gamedev #gamemath #material
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11 Feb 2025
Day 42 of my #100DaysChallenge: #GameMath Math powers game dev! 🚀 1️⃣ Vectors – Positions & directions 2️⃣ Matrices – Transform objects 3️⃣ Quaternions – Smooth rotations What’s the toughest math concept in game dev? 🤔 #GameDev #MathForGames #IndieDev #Rihen #RihenUniverse
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#Math Question ❓ Learn Math ♥️ #BrainTest #gamemath #mathpuzzle
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We use math to nicely animate game objects. In industry, the classic version is most often used - Bezier curves. This video shows how it works on the example of a game object "Armored Column". #everytimegame #devlog #IndieGameDev #unity3d #pixelgames #beziercurves #gamemath
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Chidre's Tech Tutorials - Unity C# Scripting Notes:- is a complete in depth step by step notes for absolute beginners. Download & Enjoy learning with us:- imojo.in/1EAfC5A #unity3d #unitydeveloper #csharp #gamemath #gamephysics #gameai #gamedevelopment #gameprogramming
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Circular Movement with Sin and Cos Function in C# with Unity3D. Watch Now: bit.ly/3ATgKQY Learn more at: youtube.com/chidrestechtutor… #unity3d #unity #unityscripting #gamemath #gamedesign #gamedevelopment #gameprogramming #programming #coding
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15 Apr 2022
Alright! Here is one possible solution for yesterday's exercise. Our goal is to check if two lines are parallel or not. The quick way out is to check if their *slopes* are equal. This slope method involves division, which isn't great for older hardware. #gamedev #gamemath
14 Apr 2022
Quick #coding warm-up of the day: Write a function that receives four points and returns if the lines created by the points are parallel to each other. Examples: (0,2),(1,1),(0,3),(1,2) = True (1,1),(0,0),(0,1),(1,0) = False (1,4),(2,8),(0,7),(5,3) = False #CodeNewbie #Gamedev
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Excellent book on shaders, useful in game dev and algorithmic art thebookofshaders.com/ #indiegame #indiedev #gamemath #gameart

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9 Jul 2021
Hi there! I just uploaded a new Youtube video. This is a fast-paced introduction about Collision Resolution in the context of game physics. Full Video: youtu.be/-w18ruPTda4 I hope you enjoy! 🙂 #gamedev #physics #gamemath #dev #programming
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22 Apr 2021
Thanks for making this happen, @Gozilu. This image made my day. Considering that we are not really optimizing the code that much, this is absolutely marvelous! Also, kudos to SDL for its portability. #gamedev #3d #lowpoly @icculus #sdllib #sdl #code #dev #retrogamedev #gamemath
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3D Math Primer for Graphics and Game Development gamemath.com/book This book and this site are amazing #math #gamedev #gamemath

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22 Mar 2021
A tiny fluid simulator that fits in a 80x25 terminal. IOCCC2012 (endoh1.c) Link: ioccc.org/2012/endoh1/hint.h… #gamedev #code #gamemath
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