Filter
Exclude
Time range
-
Near
Dear @xai @grok developers, Why is /usage show | manage showing me "Please check your usage on grok.com/?_s=usage" What's the point of using the CLI if I have to leave the terminal to check my usage? It was, for me at least, perfectly fine being where it was and showing me my usage in the terminal. Other coding agents have their version of usage why did you decide to just take it out? Bring it back, please and thank you. #GrokBuild #GrokCLI #xAI #Grok #DeveloperFeedback #CLIUX #ProductFeedback
1
17
📣 Developer Feedback | Feb 2026 📝 🛸Hello, Traders! We’re back with a new round of Developer Feedback. This update focuses on some of the most frequently discussed topics in the community, along with the team’s current progress and next steps. We hope this helps clarify what we’re working on and what’s coming next. 🚀 🙋‍♀️🙋‍♂️ When can we expect news about Season 2? What does a “Season” mean in Foundation? 🧑‍💻 Thank you for your enthusiasm and interest in Season 2! We’ve seen many Traders asking what a “Season” truly means in Foundation, and we’re excited to share more context with you. In Foundation, a Season is more than just a passage of time — it represents a brand-new themed experience. Each Season is typically built around a unique theme and introduces new gameplay directions and system adjustments, offering fresh strategic choices and development paths compared to previous experiences. According to our current plans, Season 2 will guide all Traders into a newly designed exploration region. This area will feature special environmental elements that can influence actions such as marching and development, while also providing new ways to adapt and grow. We hope these changes will encourage players to adjust their strategies based on environmental conditions and build development paths that suit their own playstyle. As Season-related content is still being refined, specific mechanics and thematic details will be revealed gradually. At this stage, we’re planning to begin the first community preview for Season 2 in March, where we’ll share more gameplay insights along with brand-new visual assets. Please stay tuned to our official community channels — we’re truly looking forward to unveiling the mysteries of Season 2 together with you! 🙋‍♀️🙋‍♂️ What is the cross-server gameplay mentioned in the developer roadmap? When can we try it? 🧑‍💻 Recently, we’ve noticed a lot of excitement around the cross-server gameplay highlighted in our roadmap, and many Traders are curious about how it will take shape. The cross-server feature mentioned in the roadmap refers to a new gameplay mode currently in preparation: Dominion Warzone. This mode is designed to break server boundaries, bringing Traders from different servers together under the same starry sky to compete head-to-head for glory. At present, this mode is expected to be introduced in March. Before its official release, we’ll continue to share more details — including rules and visual previews — through our community channels. We can’t wait for you to experience it! 🙋‍♀️🙋‍♂️ Will there be server transfer or migration features in the future? 🧑‍💻 As servers progress through different development stages, we understand that some Traders may wish to find a server environment that better matches their playstyle or social preferences. Currently, we are developing a Migration Event, with the goal of offering more flexible options for certain servers and players at appropriate stages. The participation conditions, eligible server scope, and specific rules are still being evaluated and refined based on overall server ecosystem considerations. Once the plan is finalized, we’ll be sure to share more details through our official community channels as soon as possible. Thank you for your patience, and we truly appreciate your continued attention and feedback. 🙋‍♀️🙋‍♂️ Shadowfront issues keep occurring. When will this be resolved? 🧑‍💻 We fully understand that encountering issues in a core gameplay mode can have a significant impact on the overall experience. At present, we’ve further identified the cause that prevented some Traders from entering the Shadowfront, and the corresponding fix has been implemented in the February 4 update. Beyond this fix, the team has also clarified the direction for future Shadowfront optimizations. Related experience improvements are currently being planned and progressed, and will be introduced gradually in upcoming versions to further enhance stability and overall gameplay quality. If you continue to encounter any abnormal situations, please feel free to report them through the in-game customer support. We’ll keep closely monitoring real-time performance and continue optimizing the Shadowfront experience. 🙋‍♀️🙋‍♂️ Some players are experiencing lag, delays, or unstable connections during login or gameplay. Is the team aware of this? 🧑‍💻 We’re aware of reports regarding lag, delays, and connection instability during login or gameplay. Performance and stability remain key ongoing focus areas for the team. In response to these reports, we have been making frequent, incremental improvements across multiple parts of the gameplay experience. In recent updates, we’ve implemented the following improvements: - Improved performance on the Traders Network interface - Improved loading behavior on ranking screens for a smoother experience - Fixed certain interface issues caused by specific actions in space scenarios Regarding stuttering issues in star system scenes, related optimizations are still being refined and progressed. If you continue to encounter login or connection issues, we encourage you to submit feedback via the in-game Customer Support button accessible from the top-left corner of the loading screen. More detailed information will greatly help us identify and address these issues more efficiently. 🙋‍♀️🙋‍♂️ When will the PC experience be improved? For example, clearer key mapping or being able to choose an install path other than the C drive. 🧑‍💻 Thank you to our PC Traders for sharing your feedback and suggestions — we truly value your experience on the PC platform. So far, we’ve already implemented the following improvements for the PC version: - Optimized the ESC key interaction logic - Added support for custom installation paths, no longer limited to the default drive As for additional key mapping options and other experience-related enhancements, these are still under development and optimization. They will be rolled out gradually in future updates, and we’ll continue refining the PC experience based on your feedback. 🙋‍♀️🙋‍♂️ Valor Arena matchmaking feels unfair. When will this be improved? 🧑‍💻 Regarding Valor Arena matchmaking, we’ve already completed adjustments to the matchmaking grouping range to reduce matchups with excessively large power gaps, aiming to improve overall fairness and playability. We’ll continue monitoring relevant data and real combat experiences, and make further optimizations as needed based on ongoing performance. 🙋‍♀️🙋‍♂️ The Gift Defense event lacks clear descriptions. 🧑‍💻 Thank you for pointing this out. We’ve already made adjustments to the Gift Defense event descriptions. In the next event run, clearer gameplay explanations and rule details will be added to help Traders better understand the mechanics and participate more smoothly. This popular tower defense event will also be returning soon! Please stay tuned to our official community channels — we’ll be sharing the latest event information along with helpful gameplay tips to support you in taking on the challenge. #FoundationGame #FGF #Foundation #DeveloperFeedback
4
2
15
1,632
Replying to @antigravity
As a visually impaired developer, I have been finding Google Antigravity incredibly useful in my workflow. For screen reader users, system notifications are essential. It is extremely helpful when Antigravity sends a system notification after completing a specific task; otherwise, it is difficult to discern whether the response is complete or if the operation has finished successfully. However, I have noticed that system notifications are currently limited when it comes to responses for simple questions. To improve accessibility for screen reader users, I would like to request a review of implementing a 'Send Notification' setting for all responses. This would allow users to receive an alert for every response, including general inquiries, ensuring we are always aware of when an interaction is concluded. #Accessibility #ScreenReader #GoogleAntigravity #A11y #InclusiveDesign #DeveloperFeedback #VisualImpairment
2
216
🛸Hello, Traders! We’re happy to share a new round of Developer Feedback with you. ✨ Here’s a quick look at some of the topics and the dev team’s thoughts on them. 🚀 1.🙋In Guild Showdown, if there is a large strength gap between the two guilds, the weaker guild often chooses not to participate, especially on PvP days. When the outcome is essentially decided, the opposing guild typically stops participating altogether. Could the matchmaking system be optimized in the future to avoid such lopsided matchups? 🧑💻 We completely understand how frustrating these one-sided matchups can feel. No one enjoys going into a fight that’s already decided before it begins. Our team is already working on an improved matchmaking system that introduces clearer tiers, so guilds are paired more fairly. That said, this isn’t something we can flip on overnight, it requires careful balancing and testing. Our goal is to have this ready after the global launch. In the meantime, we’ll keep a close eye on Guild Showdown feedback and do our best to make sure the experience feels more competitive and rewarding. 2.🙋We would like to know in advance when new servers will open so we can join on the very first day. We feel that even joining a day late can be a big disadvantage. Could the opening times for new servers be announced ahead of time? 🧑💻 We know how important it is to start on equal footing with everyone else. Up until now, new servers have been opening on an irregular schedule, which is why we hadn’t given advance notice. Starting from now, once a new server’s opening date is locked in, we’ll announce it in the community a few days in advance so everyone has time to get ready. You may have already noticed that our CM team already shared the opening time of Server 22 earlier this week, and we’ll keep doing the same moving forward. 3.🙋We hope the credit cost in Glory Arena can be reduced. Playing all 15 matches each day costs too many credits. 🧑💻 We hear you. Credits are valuable, and we don’t want anyone to feel forced into spending too much just to keep up. That’s why every player already gets 3 free entries each day. The extra matches are there mainly for those who really enjoy the mode and want to push further, but it’s not our expectation that everyone should play all 15 every single day. Moving forward, we’ll keep monitoring how players are using credits and how the system feels overall. If we see that the costs are creating too much pressure, we’ll look into adjustments in the future. 4.🙋In the Arena, sometimes players with higher power often lose to those with lower power, and this happens repeatedly over several challenges. Players want to know if the development team will adjust these metrics so that power more accurately reflects player strength. 🧑💻 We’ve noticed this too thanks to you feedback. We understand how confusing and frustrating that feels. Power isn’t the only factor in battle results, but we agree it should more clearly reflect overall strength. We will improve this in future updates. For example, we’ll be adding details like remaining HP to battle reports, so it’s easier to see why a fight turned out the way it did. Over time, we’ll also keep fine-tuning the balance so that battles feel fairer and power serves as a more accurate measure of strength. 5.🙋The chat is being flooded with numerous Arena-related messages, which disrupts the normal communication experience. 🧑💻In the August 7 update, we made some improvements to help with this. We know it might not solve everything yet with the notification system, so please keep sharing your experience with us, we’re listening and will continue to make adjustments. 6.🙋The Port Battle takes too long. Are there any plans to reduce its duration? 🧑💻We’ve received a lot of feedback about Port Battles feeling too long. Our team is re-evaluating the current timing and will closely monitor the gameplay experience. Adjustments are planned for September, and we’ll share updates with you as soon as changes are made. 7.🙋There is still significant lag and graphic display errors affecting servers, especially those with higher and more active populations. Are there plans to improve game performance? 🧑💻 Thank you all for your ongoing feedback, the screenshots shared from Server 1020 have been really helpful for us to understand the performance issues on high-population servers. We take this very seriously, and reducing lag while improving overall game performance has always been a top priority for us. The team is actively working on optimizations, and we’ll soon be rolling out improvements specifically for large-scale battles in Level 9 star systems. We really appreciate your understanding and support as we continue to make the game smoother for everyone. 8.🙋 Server merges have always been a topic of great interest, especially for servers with declining activity. When exactly will it happen? Could the development team share any updates regarding merges? How will merge mechanics work? 🧑💻We know server merges are something many of you care deeply about, especially on servers where activity has started to decline. The merge plan is already in the works, and it’s expected to take place after the global launch and at the start of Season 2. When the time gets closer, we’ll share the full details through official channels so everyone has enough time to prepare. Thank you for your patience and support, we’re committed to making the merge process as smooth as possible and to ensuring a better experience for all players. 9.🙋When will the in-game calendar be released? 🧑💻The in-game calendar feature is still in development, but it will be coming in the future. We understand how important it is for everyone to plan ahead, so in the meantime, we’ll be sharing activity calendar posts in the community to help you prepare in advance. Thank you so much for your patience and support, we’re working hard to bring the in-game calendar to you as soon as possible. 10.🙋Research has become much more intensive as a mechanic since the introduction of Guild Mobilization research. Would the dev team consider adding a 2nd Research Queue to help players maximize their play time? 🧑💻We know how important a 2nd Research Queue would be for many of you, especially with the introduction of Guild Mobilization research. The good news is that this feature is already in active development, and the team is working hard to bring it to you as quickly as possible. Our goal is to release the 2nd Research Queue with the September 3 update. Thank you for your patience and support! 11.🙋Can we add a skip button for Ruin Raiders battles? They’re taking too long. 🧑💻We completely understand how this can become tiring when you just want to focus on progressing. That’s why in the August 27 update we introduced a Skip button for “Plunder” battles, so you can now save time and keep the game moving at your own pace. We’ll also be keeping an eye on other battle types to see where similar improvements might make sense. 12.🙋Can the development team share some future contents with the players? 🧑💻We’d love to share a bit about what’s coming next! The new Guild-based GvE event Arms Race is currently in pioneer testing on Servers 1001 and 1002, and if everything goes smoothly, we’ll roll it out to more servers soon. In this event, Commerce Guild admins can set the difficulty and launch the challenge, which causes Drill Cruisers to spawn near the Guild Hub. Defeating them unlocks higher difficulty levels. Battles take place on the world map but are limited to merchants’ fleets (red vs. blue merchants), with system-set spawn points near merchant bases. Each match lasts up to 30 minutes, the event repeats once per week, and every task allows only one attempt. If it fails, you’ll need to wait for the next refresh. We’re excited to see how you enjoy this new challenge! We’ve also heard your feedback about Sundays feeling a bit empty compared to other days. To make weekends more engaging, we’re planning to launch a new event around September 17 (estimated, subject to change), which will run on Sundays. We hope this adds more fun to your weekly schedule. As for Champions, a brand-new Champion will be released at the end of September, and as we mentioned in previous Devs feedback, Ajita will officially become available with the start of Season 2 after Global launch. More Champions are also in the design phase. For champion fragments, Evan’s will remain available only through event draws, while we’re considering adding Lily’s fragments into the same draws as Evan’s in the future. We’re excited for all these upcoming additions, and as always, please keep an eye on our Discord Announcement Channel for the latest news on new content and events. #FoundationGame #SciFi #DeveloperFeedback #FoundationGalacticFrontier
2
249
6 Aug 2025
🦀 #AgentLISA v1.5 is HERE! Introducing developer preview support for #Rust smart contracts - your most requested feature! Now analyze #Solana, #Polkadot & other Rust-based blockchain projects with the same AI-powered precision you trust for Solidity. #RustLang #Solana #Web3Security agentlisa.ai/blog/post/relea… ⚡ Multi-Language Intelligence BREAKTHROUGH: AgentLISA now supports BOTH #Solidity AND #Rust in a single platform! ✅ Language-aware analysis ✅ Cross-language projects ✅ Unified security reporting ✅ Mixed Solidity/Rust project support The future of blockchain security is multi-chain! #MultiLanguage #BlockchainSecurity 🔍 Expanding Security Scope Why Rust matters: Performance Safety Concurrency = Perfect for blockchain infrastructure. But complexity creates new security challenges. #AgentLISA v1.5 brings AI-powered analysis to the rapidly growing Rust ecosystem! #RustSecurity #BlockchainDev 🌟 Community-Driven Development "Rust support has been our most requested feature" - and we delivered! LISA v1.5 proves we listen to our community. From Solidity-only to multi-language security analysis platform. What's next? You tell us! #CommunityFirst #DeveloperFeedback 💡 "Could Have Been Saved" Collection NEW: Explore real-world blockchain exploits that LISA could have prevented! Our "Could Have Been Saved" collection shows the tangible impact of comprehensive security analysis. Prevention costs far less than recovery in #Web3. #PreventionFirst #Web3Security agentlisa.ai/could-have-been… 🔧 Enhanced Developer Experience LISA v1.5 improvements: 🦀 Rust smart contract support 📊 Better code summaries & diagrams 💰 Fair credit consumption calculation 🔄 Backward compatibility maintained Ready to analyze your #Rust contracts? #DeveloperExperience #RustDev 🚀 Cross-Chain Security Vision LISA v1.5 enables: 🌐 Cross-chain security analysis 👥 Unified tooling for multi-language teams 📋 Comprehensive audits across ecosystems 🔮 Complete security coverage for complex projects The blockchain ecosystem deserves unified security! #CrossChain #UnifiedSecurity ⚡ Developer Preview Ready Start your first #Rust scan today! #AgentLISA v1.5 developer preview includes: ✅ Full Rust file processing ✅ Mixed project analysis ✅ Export functionality ✅ Language-specific insights Help us shape the future of multi-language blockchain security! #DeveloperPreview #GetStarted
5
1
10
19,177
Just rolled out public API access for my project, Nexpost 🎉 Now you can programmatically generate and publish social media content by calling one endpoint. It works smoothly, docs are live 👉 nexpost.io/api/docs I’d love to hear from you: 🧠 What feels confusing in the docs? 🎨 What needs clearer UX? ❓Any endpoints or examples missing? Feedback truly helps improve it. Thanks in advance! ❤️ #buildinpublic #indiehackers #api #developerfeedback
1
4
52
Developer feedback = Growth 🚀 In this episode of Building Better Developers with AI, we take a deep dive into one of the most uncomfortable—but—essential parts of being a developer: developer feedback. 🎧 Watch now: youtube.com/watch?v=0mdTRySz… #DeveloperFeedback #CodeReviews
3
🔮 EXCLUSIVE: REI's Upcoming May 2025 Innovations and Roadmap Revealed 🧵 1/ 🚨 INSIDER INFO: I've gathered exclusive information about 0xReisearch's Unit 00 - Rei ($REI) upcoming innovations scheduled for release in late May 2025! These developments could DRAMATICALLY accelerate adoption and value! #REI #InsiderIntel #AIonChain 2/ 📅 RELEASE TIMELINE: The team is preparing a major protocol update codenamed "Cognitive Horizon" set to launch around May 25-27, 2025! This represents the most significant enhancement since the project's inception! #ProductRoadmap 3/ 🧠 NEURAL ENHANCEMENTS: The update will introduce "Synaptic Bridging" - an advanced neural architecture that allows multiple Rei instances to share learning across chains while maintaining deterministic verification! #TechnicalInnovation 4/ 📊 PERFORMANCE METRICS: Internal testing shows the new architecture achieving: • 78% higher pattern recognition accuracy • 42% reduced gas consumption • 3.5x faster on-chain processing • Enhanced cross-chain compatibility #PerformanceImprovements 5/ 🛠️ DEVELOPER SDK: The most anticipated feature is the public release of the REI Developer SDK, enabling any project to implement neural capabilities through simple API calls! This vastly expands the potential developer ecosystem! #DeveloperTools 6/ 🔄 CHAIN EXPANSION: While currently focused on Base, the update will add native support for: • Ethereum Mainnet • Arbitrum • Optimism • Polygon Creating a true multi-chain neural network! #MultiChainStrategy 7/ 🔐 SECURITY ADVANCEMENTS: The team has pioneered a novel approach to "Verifiable Neural Computation" that enables third-party verification of AI-driven decisions while preserving determinism! #SecurityInnovation 8/ 💼 INSTITUTIONAL PARTNERSHIPS: Several major DeFi protocols are already integrated with the beta version and will officially announce their Rei implementations alongside the update! #StrategicPartnerships 9/ 📱 USER EXPERIENCE: A completely redesigned dashboard will visualize Rei's cognitive processes in real-time, allowing users to observe how information flows through her neural layers and how decisions are made! #UXEnhancements 10/ 🛒 USE CASE EXPANSION: The update enables entirely new applications: • Predictive Market Analysis • Intelligent Portfolio Management • Neural Smart Contract Auditing • Cross-chain Arbitrage Optimization • Identity Verification Systems #ApplicationExpansion 11/ 🏛️ GOVERNANCE EVOLUTION: The protocol will transition toward increased decentralization with the introduction of veREI (vote-escrow) mechanics for enhanced governance participation! #GovernanceUpgrade 12/ 📈 ADOPTION STRATEGY: A comprehensive grant program (5M $REI allocated) will fund developers building applications that leverage the neural capabilities in innovative ways! #AdoptionIncentives 13/ 🌐 INTEROPERABILITY FOCUS: The most groundbreaking aspect is the new "Neural Oracle Network" that allows Rei instances to act as intelligent oracles providing verified analytical insights across the entire EVM ecosystem! #Interoperability 14/ 🧪 TECHNICAL VALIDATION: The update has undergone rigorous testing with three independent security firms verifying both the deterministic properties and the enhanced learning capabilities! #SecurityAudits 15/ 🚀 MARKET IMPLICATIONS: This release could trigger significant market movements as it fundamentally expands REI's utility and positions it as essential infrastructure for intelligent blockchain applications! #MarketCatalyst 16/ 🤔 DEVELOPER QUESTION: Which of these upcoming features would most impact your blockchain project, and how would you implement Rei's neural capabilities? Share your use case below! 👇 #DeveloperFeedback
26
🤝 Your product and community should work together ▶️ Watch the video below to find out more about building a link between your product and your community. #DevRel #DeveloperFeedback #DeveloperEngagement #CollaborationMatters #CLC #CommunityLeadershipCore
23
15 Nov 2024
We’re gathering insights on the long-term development and maintenance of Scala-based applications, and we’d love to hear from you. By participating, you’ll contribute to making Scala even better for long-term projects and diverse applications. Plus, you’ll have the opportunity to receive a comprehensive report based on responses from hundreds of Scala developers—just add your email address in the last question. Take a few minutes to share your insights: lnkd.in/dk8gQ9sG #VirtusLab #ScalaDevelopers #CommunitySurvey #ScalaEcosystem #DeveloperFeedback #Scala

29 Oct 2024
Folks, the Scala projects maintenance survey is almost complete! Help us get more responses to improve the accuracy of results and share the link to the survey with your colleagues and friends in other companies! Every voice counts and every answer will help us help you. (1/2) 👇
1
200
Community should avoid being too rigid, prioritize developer needs, focus on data and feedback to improve IDP as a product. #platformengineering #productmindset #data-driven #developerfeedback #observability #IDPplatform #productmanagement #ROI video.cube365.net/c/960211
7
11 Nov 2024
@Meta Serious question: Why is it taking years to implement basic external keyboard layouts beyond US English for Quest/Horizon OS? Adding keyboard layout support is a programming task that any junior developer could implement within hours. This limitation severely impacts EU/international productivity users who can't properly type in their native layouts. The Quest has incredible potential as a mobile workstation, but fails at this basic input requirement. Can we get some transparency on why this hasn't been addressed? The community would appreciate an update on the roadmap for this essential feature. #MetaQuest #DeveloperFeedback #HorizonOS
1
31
As developers, we know that #WritingCode is the fun part, but even the smallest tasks, like improving a #README, can make all the difference. No task is too insignificant. I just gave the Auto-SDK README a major overhaul to make it easier for you to start building on the #AutonomysNetwork. Let me know what you think or how we can improve it even more! Check it out: github.com/autonomys/auto-sd… #Web3 #BlockchainDev #SDK #DeveloperFeedback
2
6
19
1,695
What aspect of developer support is most challenging for your team? Vote in our poll! #TechPoll #DeveloperFeedback #DataProtocol
0% Onboarding
100% Content Production
0% Communication
0% Technical Support
2 votes • Final results
105
23 May 2024
✍️ Step 3: Submit Feedback ✍️Submit your feedback on the L1xToolkit Feedback Channel. Your insights help us improve our platform. Join the conversation! #DeveloperFeedback #L1XToolkit Join The Chat👉dev-portal.l1xapp.com/intera…

1
3
16
606
15 Mar 2024
Hi @wearedotnet, thank you for sharing the opportunity for .NET developers to provide feedback on Container Apps! Your commitment to enhancing user experience is commendable. We'll be sure to spread the word. #dotnet #ContainerApps #DeveloperFeedback
32
12 Mar 2024
Hi @thdotnet, thank you for sharing this opportunity for .NET developers to provide feedback on Container Apps. Your input is valuable for improving the user experience. Looking forward to seeing the improvements! #dotnet #ContainerApps #DeveloperFeedback 🖥️📊
30
Calling all developers! 📣 We're excited to hear your thoughts on the Beta version of our new APS services SDKs 🚀 Share your feedback on Data Management, Model Derivative, and Webhooks SDKs built in TypeScript: bit.ly/3QKzHNS #DeveloperFeedback
1
1
580
14 Sep 2023
Replying to @9to5mac @apollozac
Great to see Apple actively seeking feedback from developers on 'Persona' in Vision Pro. It's this kind of collaboration that makes for better products. 🍏💡 #Apple #VisionPro #DeveloperFeedback
2
98