🚀 Transform your #Blender workflow with J Texture Tools! Easily combine and split PBR/ORM textures to enhance productivity and streamline your projects. Perfect for 3D artists and game designers. Get it now! 🌟
youtu.be/CuGoaKFaSIA#3DArt#GameDesign#BlenderAddons
⚡️⚡️🚨 Twitter collective, help me retweet the hell out of this teaser so everyone knows about the Blender-to-Resolve FREEMIUM course that is coming the 6th of September!
That will be the day when the Pro color grading workflow for #b3d artists will become available to all!
Remember we promised you a game animation sample at GDC 2024? It’s here!
Get up and running with Motion Matching in this project that includes hundreds of free AAA-quality animations 🏃♂️
epic.gm/game-animation-sampl…
🎉 Blender Foundation and the developers community proudly present Blender 3.5!
🔶 A massive release featuring: Viewport Compositor, VDM sculpting, built-in hair assets, USDZ, and so much more.
🚀 What's new: blender.org/download/release…
Huge thanks to everyone involved ❤️ #b3d
It's been a while from our last post, we've been busy working on a lot of new stuff! Hope we'll be able to share them soon...
Meanwhile we have released v2.0 of our Render Manager Addon for #Blender3D -> check out!
joaulo.gumroad.com/l/YSiTd
Blender's render engine Eevee is getting a major overhaul during the 3.x series. 🦊
➡️ Check out Clément's blog post about the Future of Eevee. code.blender.org/2021/06/eev…#b3d#eevee
When we get the attribute processor a lot of the maths will be so much more accessible for stuff like this. Using #Sverchok here to create the ropes from edges positioned with #GeometryNodes. Line primitive node will allow this to be generated entirely within GN 😍