Joined April 2012
116 Photos and videos
Pinned Tweet
19 Apr 2018
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Will there ever be a step by step method to live and enjoy a good life? Should you live according to the agile manifesto or follow the noble eightfold path? I don't know, but yes, do take the time to reflect on your life, it's worth it. news.ycombinator.com/item?id…

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Maxime Rouyrre retweeted
7 Jul 2020
Show HN: Map33.js v0.1, a library to build 3D maps with Three.js: map33.openbloc.com

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Introducing my latest #javascript package: map33.js v0.1, a library to build 3D maps. Made with #threejs by @openbloc_fr map33.openbloc.com Hopefully the code is much cleaner now than my previous experiments with droneWorld ;) #maps #cartography #webgl #npmjs #reactjs
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27 Jun 2020
Finally upgraded droneworld.openbloc.com to the latest #threejs release r118 from r110! The sRGB/LinearEncoding changes took me some time to figure out but nice to see #WebGL 2 finally landing here! Thanks @threejs_org ! 🎉✨
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Maxime Rouyrre retweeted
24 Jun 2020
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Maxime Rouyrre retweeted
23 Jun 2020
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Maxime Rouyrre retweeted
13 May 2020
There’s a SWAN in space. 🦢 Discovered by an instrument on the @ESA & @NASASun Solar and Heliospheric Observatory mission, comet SWAN makes its closest approach to Earth today at a distance of 53 million miles. Its closest approach to the Sun is May 27: go.nasa.gov/2WwiHQy
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Maxime Rouyrre retweeted
Very thorough thread about recreating parts my project. Great for anyone wondering about the irregular grid, the Marching Cubes and the mesh deformation
Having a lot of fun reproducing @OskSta 's #Townscaper in #unity3d, very instructive exercise! ⬇️ Details in the thread bellow 1/10
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Maxime Rouyrre retweeted
Making a trailer is a ton of work. But the good news is I can use the undo/redo stack for snappier and more directed building footage.
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Here’s a cool instance of the Banach fixed-point theorem
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The difference between information and knowledge:
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Something I've been messing around with is making 3d scans from youtube videos. Not great for anything detailed but works well for abstract particle environments.
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I wrote an article with some information about fBM (Fractional Brownain Motion), one of the most popular constructs for procedural modeling of nature, and their self-similarity and spectral characteristics, including some real-life measurements: iquilezles.org/www/articles/…
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