Sorry the site and content wasn’t toxic. The brand became toxic.
Initially: ooo a tweet to an AltDevBlogADay post this is going to be awesome!
Years Later: ugh ADBAD link this is trash and I’m not gonna waste my time.
Avg quality fell off a cliff. Same thing as Medium
AltDevBlogADay was a very interesting site that hosted posts from industry professionals, covering a wide range of topics. Unfortunately it went down about 10y ago and is accessible only via web archive web.archive.org/web/20140328…. Definitely worth browsing, many still relevant posts
AltDevBlogADay was an amazing resource in the games/systems industry that fell victim to bit rot.
Anyone interested in attempting to bring it back? Who would be interested in contributing?
It's where I started too! Seriously the amount of times I've linked this and those other (originally?) AltDevBlogADay posts to folks learning disassembly has to have at least hit 100 by now. They're so damn good!
More readable version (with formatting): web.archive.org/web/20140409…
(It's a shame that altdevblogaday was just taken down instead of at least keeping a static copy up :-/)
same for flipcode and altdevblogaday... so unhappy that there is not something like that today as one place to get technical updates, tutorials and so on...
I used to blog years ago as part of AltDevBlogADay which I found was a good way to share knowledge but I feel like Twitter I can get lost in stuff and it’s so easy for people to misinterpret things on here.
Which I attribute in large part to industry folks who chose to dedicate time to education — altdevblogaday and Cody Pritchard from Xbox ATG — and accidentally being in the right place at the right time to learn from them.
One of the blog I most had loved was #altdevblogaday and the series os post about A Low Level Curriculum For C and C . Now you can read al the post here 👉 jahej.com/alt/ it is awesooooomeeee 😍 #Developer#gamedev#cisfun
I miss #AltDevBlogADay. A lot of the content taught me so much in college. I wish someone would bring it back. While I'm not currently involved with game dev, I could see myself learning and enjoying insightful content from industry vets and experienced indies.