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💻 Want crystal-clear visuals on your Windows 11 PC? Here are 2 quick ways to change your screen resolution! 👇 ⚙️ Method 1: Adjust Display Settings 🧠 Method 2: Change Desktop Mode That’s it! Super simple, crystal clear! 🌈 🔔 Follow for more quick tech tips! #Windows11 #TechTips #ScreenResolution #GeekMode #EasyHowTo
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A new day, a new exercise with Unreal Engine materials to be smarter. I call it "block" one of the UV thanks to nodes ScreenPosition * ScreenResolution. Random node this is my function, what I did in previous examples #UnrealEngine #UE5 #gamedev #uetips
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8 Aug 2025
Looks like @opensea will be the first project to shave off sybils based on fingerprints and network connection 🟨Since OpenSea had some very interesting bans, I decided to check what data they collect from us, and here’s the list I ended up with — font, canvas, screenInfo, CPU, hardwareConcurrency, deviceMemory, screenResolution, colorDepth, platform, audio (WebRTC), etc Basically, everything they can possibly gather. All these fingerprints are sent to their servers, and using Fingerprint Pro, they generate a unique client ID based on the prints. I don’t think most bots bother with this — likely it’s just a random string — which means all software-based accounts could be wiped out in one click With anti-detect browsers, it’s a 50/50 situation: if they analyze all prints, then those using dirty prints or poorly spoofed ones will be caught. For example, if your real GPU is NVIDIA but the anti-detect profile shows AMD, that mismatch will get flagged They also have a honeypot that sends them an alert on any suspicious activity. It’s not entirely clear what actions are considered suspicious Looks like this will be the most ruthless sybil purge compared to all previous #Airdrops
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Bad news for those who use OpenSea, especially with software. I decided to check out crypto project websites to see if anyone was collecting fingerprints. I started with OS and hit the jackpot: there was a full set—font, audio (webRTC), screenInfo, cpu, colorDepth, deviceMemory, screenResolution, hardwareConcurrency, platform, canvas, etc. In general, everything that can be collected is collected, and all these prints are sent to their servers. Also, using Fingerprint Pro, a unique client_id is generated based on the prints. I don't think they started to worry about this in the software, and it's probably just a random string, which is why all software accounts can be deleted in one click. With anti-cheats, the situation is 50/50. If they analyze all prints, then anti-cheats that use dirty prints either change/issue them incorrectly (for example, you have an NVIDIA video card, and the anti-cheat pushes AMD into your profile, then this discrepancy is exposed). They also have a honeypot that sends them an alert for any suspicious activity, but it's not really clear what actions are considered suspicious, as you need to dig deeper into the code. This will probably be the first crypto project that will massively shave prints and network connections.
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Just realised Godot doesnt have a text-resize function when you change your screen size. Absolute and utter sadness. This is going to be a pain in my arse.. Which screen resolution do you use? #Godot #indiedev #godotpleaseaddthis #screenresolution #gamedev
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What is the difference between all-in-one computer screen resolutions? The higher the screen resolution, the denser the pixels, the clearer the image, and the more professional the applicable scenario. #allinonecomputer #screenresolution #AIOPCscreenresolution #computerresolution
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4 Sep 2024
Notes from tonight: - Voicemod is back and running on my lives - due to school internet, dropped the webcam resolution from 1920x1080 to 1280x720. Hopefully this fixes any and all lag issues. #Voicemod #Webcam #ScreenResolution #Twitch #Youtube #Gamer #Livestreamer
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Replying to @seiko_dev
確かに、ScreenResolutionはフルスクリーンだと大丈夫そうですが、WindowモードだとWindow枠も含まれてしまいますね。画面の背景をUMGで埋めるデザインで対応するならGetUserInterfaceUVの方が安心できますね。ありがとうございます。
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Replying to @MMAn_nin
GetUserInterfaceUVのPixel Sizeから算出すると、全画面ストレッチしてもらえなかった時にも安心…だったりするでしょうか。 (ScreenResolutionだとウィンドウサイズが取れるっぽいです)
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UMGのAnchor設定で画面いっぱいにストレッチしてるからうまくいってるけど、アスペクト比の取得は TexCoord[3] を使うよりScreenResolution使ったほうがいい気がする
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Replying to @BenSimsTech
Id start with making this more optimal, and uploading 1/screenResolution and converting to a multiply. Then I'd check the effect on precision. In fact its possible to convert this to a multiply-add for bonus points, but requires a second constant
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28 Feb 2023
So I just realized that calculating UV coordinates for a fullscreen effect from a compute shader thread ID can actually cause precision issues if done naively, eg float2 uv = (threadID 0.5) / screenResolution This must be why hardware interpolators use fixed point. Solutions?
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ウルトラワイドにする方法 AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Global Settings.json の 15行目 "ScreenResolution": "目的の解像度に変更", これで行けました。#KSP2
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24 Feb 2023
KSP2でウルトラワイドなど解像度を任意に設定したい場合は、AppData\LocalLow\Intercept Games\Kerbal Space Program 2\Global\Settings.json から "ScreenResolution"の値を変更で変えられる。ゲーム内設定変更後もKSP1と違って維持される #KSP2
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love that the screen says UltraSharp in a super pixelated font 😅 @Dell #pixels #pixelart #screens #screenresolution #geekstuff
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You may need to change your #remoteserver or #VPS #screenresolution while connecting it using #RDP. Screen resolution needs to be set from the local system's #RDPsettings. Please refer to the following article to change the #RDPscreenresolutionbit.ly/3WS9TRA.
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