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Day 18/90 REACT.js๐Ÿš€ I'm 98% done with my quiz app, I struggled with a specific concept today but I later understood it so all good for today, and I think I'll officially finish the project tomorrow, look forward to it๐Ÿ˜œ๐Ÿ˜œ. #softwaredevelopment #reactjs #javascriptdev
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๐ŸŽ“ Everything about Svelte JS New comprehensive guide covering: โœจ Core concepts ๐Ÿ”ง Practical examples โšก Performance tips ๐ŸŽฏ Best practices Dive in ๐Ÿ‘‡ ๐Ÿ”— kubaik.github.io/svelte-js #WebDev2025 #JavaScriptDev #AR #tech #SvelteJS

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Most people "finish" JavaScript. Very few ever understand why the browser behaves the way it does. Today I learned two concepts that instantly make you a better frontend dev: โšก Throttling โ†’ controlling how often a function runs โšก Debouncing โ†’ waiting until the user stops doing an action These two alone can fix laggy UIs, heavy event calls, and performance issues you donโ€™t even notice at first. Also explored: โžก๏ธ JSON.stringify() & JSON.parse() โžก๏ธWhy they matter in real backend API workflows โžก๏ธ Subtle JS behaviors you only appreciate after months of code And with thisโ€ฆ JavaScript officially comes to an "end." But learning it? Bro, that never stops. Every day JS shows a new corner you didn't know existed. ๐Ÿ”ฅ Huge thanks to @harshbhaiyaa the only person who made JS feel logical to someone who had quit multiple times before. Next up โ†’ React with @sarthaksharma. Let's go. โšก๐Ÿ”ฅ #WebDevelopment #javascriptdev #CodingJourney #Cohort2 @sheryians_
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Burning letter build using tree.js !! Building on Sunday hits different... #sundayvibes #javascriptdev #Gemini_NT #Gemini #Gemini3 #SundayThoughts #Building
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๐—ช๐—ต๐—ฎ๐˜ ๐—ถ๐—ณ ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ผ๐˜‚๐—น๐—ฑ ๐—ฒ๐—บ๐—ฏ๐—ฒ๐—ฑ ๐—ฎ ๐—ณ๐˜‚๐—น๐—น ๐Ÿฎ๐——/๐Ÿฏ๐—— ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ฒ๐—ป๐—ด๐—ถ๐—ป๐—ฒ ๐—ถ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ ๐˜†๐—ผ๐˜‚๐—ฟ ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐˜ ๐—ก๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐—ฎ๐—ฝ๐—ฝ? Godot is a popular open-source game engine used for building 2D and 3D games. Itโ€™s lightweight, cross-platform, scriptable with GDScript (or C#, C , Rust), and doesnโ€™t lock you into any particular toolchain or license model. Think of it as a free, developer-friendly alternative to Unity or Unreal โ€” with full control over rendering, physics, and UI. Now thereโ€™s a bridge to React Native: ๐—ฟ๐—ฒ๐—ฎ๐—ฐ๐˜-๐—ป๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ-๐—ด๐—ผ๐—ฑ๐—ผ๐˜. ๐—ช๐—ต๐—ฎ๐˜ ๐—ถ๐˜ ๐—ถ๐˜€: โžก๏ธ Built on top of LibGodot โ€” it embeds the Godot Engine as a native view in your RN app โžก๏ธ Supports iOS and Android โžก๏ธ Runs the engine on a separate thread โ€” avoids blocking your JS/UI logic ๐—ช๐—ต๐˜† ๐˜๐—ต๐—ถ๐˜€ ๐—บ๐—ฎ๐˜๐˜๐—ฒ๐—ฟ๐˜€: โžก๏ธ Keep your React Native app for UI/business logic, and use Godot for 3D/2D rendering, simulation, physics, or real-time graphics โžก๏ธ Instantiate Godot objects and listen to signals โ€” directly from JavaScript โžก๏ธ You can even restart or reconfigure the engine at runtime if needed. ๐—ง๐—ฟ๐—ฎ๐—ฑ๐—ฒ-๐—ผ๐—ณ๐—ณ๐˜€ & ๐—–๐—ผ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€: โžก๏ธ Itโ€™s a full game engine โ€” app size and build complexity will go up. โžก๏ธ Requires some knowledge of Godot scene export and engine lifecycle. โžก๏ธ Great for gamified apps, training modules, simulations โ€” overkill for simple UI/animations. โžก๏ธ Interaction between Godot and RN requires careful management of threading and rendering lifecycles. Do you have a part of your app โ€” onboarding, simulation, training, interaction โ€” that could benefit from Godot-level rendering? #ReactNative #GodotEngine #GameDev #MobileDev #3DGraphics #OpenSource #CrossPlatformDev #Visualisation #NativeModules #JavaScriptDev
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๐—ช๐—ฒ๐—ฏ๐—š๐—ฃ๐—จ ๐—ถ๐˜€ ๐—ป๐—ผ๐˜„ ๐˜‚๐˜€๐—ฎ๐—ฏ๐—น๐—ฒ ๐—ถ๐—ป ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐˜ ๐—ก๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ โ€” but what does that actually mean? A new library, react-native-webgpu, exposes the WebGPU API to React Native apps. Think of WebGPU as the next generation of graphics APIs for the web โ€” and now, potentially, mobile. Itโ€™s designed to give developers more direct access to the GPU, with better performance and more flexibility than older APIs like WebGL. ๐—›๐—ฒ๐—ฟ๐—ฒโ€™๐˜€ ๐˜๐—ต๐—ฒ ๐—ธ๐—ฒ๐˜† ๐—ฑ๐—ถ๐—ณ๐—ณ๐—ฒ๐—ฟ๐—ฒ๐—ป๐—ฐ๐—ฒ: โžก๏ธ ๐—ช๐—ฒ๐—ฏ๐—š๐—Ÿ is built on top of OpenGL ES, which was originally designed over two decades ago. It abstracts a lot of GPU details to make things easier โ€” but that also limits what you can do and how efficiently you can do it. โžก๏ธ ๐—ช๐—ฒ๐—ฏ๐—š๐—ฃ๐—จ, in contrast, is modeled after modern low-level graphics APIs like Metal (iOS), Vulkan (Android), and Direct3D 12 (Windows). These APIs give developers finer-grained control: you explicitly manage memory, schedule commands, and control how resources flow through the GPU. ๐—ฆ๐—ผ ๐—ต๐—ผ๐˜„ ๐—ฑ๐—ผ๐—ฒ๐˜€ ๐˜๐—ต๐—ถ๐˜€ ๐˜„๐—ผ๐—ฟ๐—ธ ๐—ถ๐—ป ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐˜ ๐—ก๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ? The react-native-webgpu library brings WebGPU to mobile by using Dawn, Googleโ€™s native implementation of the spec. This allows JavaScript code in your React Native app to speak directly to the GPU โ€” using the same API shape as in the browser. In practice: โžก๏ธ On iOS, WebGPU calls are routed through Metal โžก๏ธ On Android, they go through Vulkan This happens under the hood โ€” the JavaScript code you write uses familiar WebGPU methods (requestAdapter, requestDevice, command encoders, etc.), and Dawn takes care of translating those into native calls. Once the GPU context is created, the flow is nearly identical to WebGPU on the web: โžก๏ธ You request an adapter and device โžก๏ธ Configure the GPU canvas context (format, alpha mode, etc.) โžก๏ธ Write your shaders in WGSL โžก๏ธ Build a render or compute pipeline โžก๏ธ Encode commands and submit them to the GPU โžก๏ธ Manually call context.present() to display the frame ๐—ช๐—ต๐—ฎ๐˜ ๐˜๐—ต๐—ถ๐˜€ ๐—ฒ๐—ป๐—ฎ๐—ฏ๐—น๐—ฒ๐˜€: โžก๏ธ Real-time rendering with full GPU control. โžก๏ธ Custom 3D engines or rendering pipelines. โžก๏ธ Compute-heavy workloads (e.g., physics, simulations, image transforms). โžก๏ธ Potential for code sharing between Web and mobile using the same WebGPU pipeline. This isnโ€™t a plug-and-play UI solution โ€” but for apps pushing visual or compute limits, it opens the door to GPU-native performance on mobile. Do you have any features or projects where direct access to the GPU would make a difference? #WebGPU #ReactNative #GPUProgramming #MobileGraphics #JavaScriptDev #OpenSource #CrossPlatformDev #MetalVulkan #PerformanceMatters #ComputeShaders
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Minimal desk. Maximum focus. One screen for code, one for clarity ๐ŸŒŠ Howโ€™s your coding setup looking today chaos or clean? ๐Ÿ˜… #DeskSetup #CodingMotivation #LearnToCode #DeveloperJourney #SoftwareEngineer #RemoteWork #CodeEveryday #ProductivitySetup #MacBookPro #JavaScriptDev
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Radon IDE just landed ๐˜ƒ๐Ÿญ.๐Ÿญ๐Ÿฌ, and this update isnโ€™t just โ€œsmall fixes behind the curtain.โ€ Itโ€™s starting to feel like a real daily driver for React Native devs. New tricks in the toolbox: โžก๏ธ ๐——๐—ฒ๐˜ƒ๐—ถ๐—ฐ๐—ฒ ๐—ฟ๐—ผ๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป inside VS Code โ€” no more grabbing your phone just to test landscape layouts. โžก๏ธ ๐——๐—ฒ๐˜ƒ๐—ถ๐—ฐ๐—ฒ ๐—ฎ๐˜‚๐—ฑ๐—ถ๐—ผ ๐˜€๐—ถ๐—บ๐˜‚๐—น๐—ฎ๐˜๐—ถ๐—ผ๐—ป โ€” play sounds straight from your virtual device (with a volume slider to save your sanity). โžก๏ธ ๐—ถ๐—ฃ๐—ฎ๐—ฑ ๐˜€๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜ โ€” test tablet layouts without hacks or guesswork. On the core side: โžก๏ธ ๐—ฅ๐—ฒ๐—ฎ๐—ฐ๐˜ ๐—ก๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐Ÿฌ.๐Ÿด๐Ÿญ ๐˜€๐˜‚๐—ฝ๐—ฝ๐—ผ๐—ฟ๐˜ is now official. โžก๏ธ Debugger and element inspector got a noticeable polish. โžก๏ธ Radon AIโ€™s MCP tools integrate more smoothly, ditching the โ€œbolted-onโ€ feel. The takeaway? Radon isnโ€™t just experimenting anymore โ€” itโ€™s tightening the screws, adding polish, and starting to earn its spot alongside the tools you actually rely on day-to-day. #RadonIDE #ReactNativeIDE #ExpoDev #MobileDev #DevTools #VscodeExtensions #ReactNativeDev #JavaScriptDev #DX #ProductivityTools #Debugging
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30 Aug 2025
U don't need motivation videos when you're in track of becoming Arjun. TASKS DONE TILL NOW - ADV JAVASCRIPT[2 HOURS] -JAVA(DSA) [1 HOUR] -CHEST WORKOUT [45 MINS] -STILL THERE IS TIME. #javascriptdev #javaprogramming
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26 Aug 2025
Goodnight folks starting project 100 tommorow on the auspicious occasion of Ganesh Chaturthi. #webdeveloper #javascriptdev
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18 Aug 2025
Just grinding will keep up the momentum. #CodewithHarry #javascriptdev #WebDevelopment
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Hello everyone, I have currently started learning genai , if you are into genai , let's connect ๐Ÿ™Œ #GenAI #artificialintelligence #HTML #css #javascriptdev #javascript #mern #nodejs #python #rust #chaicode #hiteshchoudhary #harkirat @Hiteshdotcom @piyushgarg_dev @ChaiCodeHQ
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Revising JavaScript Concepts. #javascriptdev #buildinginpublic
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That moment when .forEach() clicks ๐Ÿ’ก Itโ€™s wild how one method can make you feel like a pro! On to the next concept ๐Ÿš€ #LearningToCode #JavaScriptDev #DevJourney #JavaScript #CodeNewbie #DevCommunity #100DaysOfCode #WebDevelopment #CSS
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๐Ÿ’ป Code is my language, and crypto is the canvas. Building scripts, bots, and tools โ€” one repo at a time. Open source is the revolution. #JavaScriptDev #Web3Dev #OpenSource #CryptoTools #BuilderLife
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5 Jul 2025
At this point, JavaScript and I are in a situationship and Iโ€™ve gone too far to turn back. Still learning, still debugging, still crying ๐Ÿ˜ญ Web dev folks, pull up. Letโ€™s suffer and grow together. #JavaScriptDev #WebDev #TechTwitter #BuildInPublic #CodeNewbie #DevLife #CodeAfrica
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Developers, how do you handle reporting in your JavaScript apps? Curious how teams are balancing performance, UI, and reporting flexibility. #javascriptdev #javascript #reporting #serverside #developers #coding #devcommunity
0% Build custom reports
0% A 3rd-party JS library
0% Rely on server-side tools
0% Still figuring it out
0 votes โ€ข Final results
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24 Jun 2025
After giving it some thought, now shifting to the S25 Ultra from iPhone All thanks to JavaScript paying the bills ๐Ÿ’ป๐Ÿ’ฐ #samsung #s25ultra #android #javascriptdev #devlife
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Console.log (โ€œI did 3hours of JavaScript today โ€œ); #javascriptdev
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