🔍 Ever spent 10 minutes trying to find which GameObject holds the variable you need?
I have. Way too many times. I'm currently working on a bunch of existing projects... And when each one has a different architectural approach, it makes it easier to quickly find the right components and understand the logic behind someone else's project.
I just released Variable Scout - a Unity Editor tool that fixes exactly this.
Type any variable name, method, or script into the search bar - and every matching object lights up instantly in the Hierarchy. No opening scripts one by one. No guessing which prefab holds the value.
Three real scenarios every developer runs into:
📌 Balance bug
Players report enemies have too much HP. You search maxHealth - Variable Scout instantly shows every Enemy object in the scene with live values right on the badge. No clicking into each Inspector.
📌 Refactoring
You're renaming OnDamage() and need to find every object using it - in the current scene, all other scenes, and all prefabs. One search, everything found.
📌 Onboarding a new dev
A teammate asks: "Where is PlayerController actually used?" Instead of a project tour - just search by script name and see every object at once.
What it does:
→ Searches fields, properties, methods, and script names
→ Scans the open scene, all other scenes, and all prefabs
→ Shows live values right on the badge in the Hierarchy
→ Fuzzy search: "healthMax", "health max" and "HEALTHMAX" all find the same thing
→ Filter, sort, and pin your most-used results
Open via Tools → Variable Search or press F3. No setup, no configuration, zero runtime cost.
🔥 30% off - limited-time sale is live right now. Grab it before the price goes back up.
Asset Store -
assetstore.unity.com/package…
#Unity #GameDev #IndieDev #UnityEditor #GameDevelopment #UnityTools #IndieGame